mirror of
https://github.com/notwa/mm
synced 2024-11-05 00:19:02 -08:00
set up compressed rom build
This commit is contained in:
parent
608589b274
commit
1722f35bee
3 changed files with 320 additions and 164 deletions
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@ -8,33 +8,64 @@ fast=0
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inject=../Lua/inject
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sha1=d6133ace5afaa0882cf214cf88daba39e266c078
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extracted=../dump/mm-US10-"$sha1"
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rom=../../roms/everything/"Legend of Zelda, The - Majora's Mask (U) [!].z64"
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rom=../roms/everything/"Legend of Zelda, The - Majora's Mask (U) [!].z64"
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lips=../Lua/lib/lips
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code="0031 V00B3C000"
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extra="1552 V02EE7040"
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if ! [ -d "$extracted" ]; then
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../z64dump.py "$rom"
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mv "$sha1" "$extracted"
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fi
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if [ $fast -eq 0 ]; then
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ratio() {
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len1="$(wc -c < "$1")"
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len2="$(wc -c < "$2")"
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let percent=(len2*100)/len1
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echo "ratio: $percent%"
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}
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unc() {
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[ -e patchme/"$1".Yaz0 ] || return 0
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../z64yaz0 patchme/"$1".Yaz0 > patchme/"$1"
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echo "uncompressed $1"
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ratio patchme/"$1" patchme/"$1".Yaz0
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rm patchme/"$1".Yaz0
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}
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comp() {
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[ -e patchme/"$1" ] || return 0
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../z64yaz0 patchme/"$1" > patchme/"$1".Yaz0
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echo "compressed $1"
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ratio patchme/"$1" patchme/"$1".Yaz0
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rm patchme/"$1"
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}
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#if ! [ -d "$extracted" ]; then
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if [ $fast -eq 0 ] || [ ! -d patchme ]; then
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[ -d patchme ] && rm -r patchme
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cp -r "$extracted" patchme
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(cd ..; ./z64dump.py -c "$rom")
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mv ../"$sha1" patchme
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fi
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#if [ $fast -eq 0 ]; then
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# [ -d patchme ] && rm -r patchme
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# cp -r "$extracted" patchme
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#fi
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unc "$code"
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# don't copy entire dir; avoid copying dotfiles (.git)
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mkdir -p lips
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cp "$lips"/* lips
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cp "$inject/"{crc32,entrances}.asm .
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#touch patchme/"$extra"
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dd if=/dev/zero of=patchme/"$extra" bs=370688 count=1 2>/dev/null
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touch "extra"
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luajit patch.lua code.asm patchme/"$code" 0
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luajit patch.lua extra.asm patchme/"$extra" 0x80780000
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luajit patch.lua extra.asm extra 0x80780000
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dd if=extra of=patchme/"$extra" bs=370688 count=1 2>/dev/null
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rm extra
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if [ $fast -ne 2 ]; then
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../z64dump.py patchme
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mv patchme.z64 mm-randomizer.z64
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comp "$code"
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comp "$extra"
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(cd ..; ./z64dump.py patch/patchme)
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dd if=patchme.z64 of=mm-randomizer.z64 bs=$((1024*1024)) count=32 status=none
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fi
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152
patch/setup.asm
152
patch/setup.asm
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@ -1,152 +0,0 @@
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; original code
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HEX {
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27 BD FF 58 AF B1 00 30 3C 11 80 1F AF B0 00 2C
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00 80 80 25 26 31 F6 70 AF BF 00 34 8E 22 3C B0
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8E 0E 00 00 24 01 FF FC 10 41 00 04 AF AE 00 A0
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24 01 FF 9D 54 41 00 16 A2 20 3C A7 92 23 10 0E
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24 0A 00 01 24 01 FF 9D 30 6F 00 80 11 E0 00 0A
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30 78 00 7F A2 38 10 0E A2 00 00 9B 3C 19 80 81
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27 39 58 20 24 09 02 48 AE 09 00 10 AE 19 00 0C
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10 00 02 2F 8F BF 00 34 14 41 00 05 A2 2A 3C A7
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24 0B 00 02 10 00 00 02 AE 2B 3C B0 A2 20 3C A7
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8E 23 00 00 24 01 FF FF 54 61 00 0B 96 22 3F 4A
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AE 20 00 00 A2 00 00 9B 3C 0C 80 80 25 8C 3F 30
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24 0D 02 10 AE 0D 00 10 AE 0C 00 0C 10 00 02 1C
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8F BF 00 34 96 22 3F 4A 34 01 FF EF 10 41 00 03
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34 01 FF F0 54 41 00 52 02 00 20 25 92 2E 0F 19
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00 03 29 03 00 03 22 43 31 CF 00 80 11 E0 00 1D
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30 A5 00 1F 24 01 00 4D 54 81 00 04 24 01 00 4A
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10 00 00 18 24 04 00 57 24 01 00 4A 54 81 00 04
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24 01 00 5A 10 00 00 13 24 04 00 45 24 01 00 5A
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54 81 00 04 24 01 00 59 10 00 00 0E 24 04 00 5B
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24 01 00 59 10 81 00 0A 34 18 FF F0 24 01 00 58
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10 81 00 07 24 01 00 19 10 81 00 05 24 01 00 2F
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10 81 00 03 24 01 00 68 54 81 00 03 92 39 0F 0C
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A6 38 3F 4A 92 39 0F 0C 24 01 00 42 33 29 00 02
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11 20 00 09 3C 19 80 1C 54 81 00 04 24 01 00 43
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10 00 00 05 24 04 00 06 24 01 00 43 14 81 00 02
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34 0A FF F1 A6 2A 3F 4A 92 2B 0F 2C 24 01 00 10
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31 6C 00 20 51 80 00 05 92 2E 0F 2F 14 81 00 02
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34 0D FF F2 A6 2D 3F 4A 92 2E 0F 2F 24 01 00 34
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31 CF 00 80 11 E0 00 07 00 00 00 00 10 81 00 04
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34 18 FF F0 24 01 00 35 14 81 00 02 00 00 00 00
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A6 38 3F 4A 93 39 20 78 24 01 00 2A 02 39 48 21
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91 2A 00 70 11 40 00 06 00 00 00 00 14 81 00 04
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24 01 54 A0 10 61 00 02 34 0B FF F4 A6 2B 3F 4A
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0C 04 C1 DA 30 66 00 0F AE 22 00 00 02 00 20 25
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0C 05 CE 20 00 00 28 25 0C 05 8E 01 02 00 20 25
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0C 05 83 28 00 00 00 00 26 04 00 B8 AF A4 00 44
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0C 04 FB BD 8F A5 00 A0 0C 06 8F B0 00 00 20 25
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0C 04 AA 92 00 00 00 00 0C 04 AB 9A 02 00 20 25
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00 00 28 25 02 00 10 25 24 A5 00 01 28 A1 00 04
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24 42 00 04 14 20 FF FC AC 40 07 FC 26 04 02 20
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26 06 08 30 AF A6 00 3C AF A4 00 40 8F A5 00 44
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0C 03 77 74 02 00 38 25 8F A4 00 40 0C 03 78 C2
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24 05 00 07 00 00 40 25 26 04 03 98 8F A5 00 44
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8F A6 00 3C 02 00 38 25 AF A4 00 48 0C 03 77 74
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AF A8 00 4C 8F A4 00 48 0C 03 78 C2 24 05 01 00
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8F A8 00 4C 8F A4 00 48 24 01 04 68 25 08 01 78
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15 01 FF F2 24 84 01 78 8F A4 00 40 24 05 00 7F
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AE 04 08 00 A4 80 01 30 0C 03 7F C6 A6 00 08 10
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02 00 20 25 0C 05 1B 9C 26 05 46 B8 0C 06 AA A8
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02 00 20 25 0C 05 61 B5 02 00 20 25 0C 06 A9 84
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02 00 20 25 0C 03 C0 E4 02 00 20 25 0C 03 BF 98
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02 00 20 25 0C 02 BE 24 02 00 20 25 02 00 20 25
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0C 02 C0 14 24 05 00 64 3C 01 00 01 34 21 88 84
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02 01 28 21 0C 03 89 14 02 00 20 25 3C 01 00 01
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34 21 71 04 02 01 20 21 0C 04 D6 32 AF A4 00 44
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02 00 20 25 0C 03 A8 18 26 05 1F 24 96 22 3F 4A
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34 01 FF EF 10 41 00 03 34 0C FF EF AE 22 00 08
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A6 2C 3F 4A 8E 2D 00 08 34 01 FF FD 55 A1 00 03
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96 22 3F 4E AE 20 00 08 96 22 3F 4E 34 01 FF FF
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50 41 00 04 96 22 00 0C A6 22 00 0C A6 22 3F 52
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96 22 00 0C 34 01 C0 00 00 41 08 2A 10 20 00 02
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28 41 45 55 10 20 00 03 24 0E 00 01 10 00 00 02
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AE 2E 00 10 AE 20 00 10 0C 03 B7 6C 02 00 20 25
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8E 22 3C A8 10 40 00 03 24 01 00 01 54 41 00 07
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A6 20 3D C0 8E 2F 00 08 34 01 FF F0 01 E1 08 2A
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54 20 00 0B AE 20 3C AC A6 20 3D C0 0C 04 57 57
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02 00 20 25 8E 38 00 08 AE 20 00 08 33 19 00 0F
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27 29 00 01 10 00 00 02 AE 29 3C AC AE 20 3C AC
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8E 22 3C AC 8E 23 00 00 A3 A2 00 87 00 43 20 21
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0C 04 C8 CE 30 84 FF FF 8E 26 00 00 8E 25 3C AC
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AF A2 00 60 00 A6 20 21 0C 04 C8 DD 30 84 FF FF
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02 00 20 25 8F A5 00 60 0C 05 A4 F5 00 40 30 25
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0C 05 8E 7B 02 00 20 25 0C 04 87 F1 02 00 20 25
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||||
96 22 3F 4E 34 01 FF FF 10 41 00 0F 34 01 80 00
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14 41 00 0C 34 18 FF FD 8E 2A 00 18 8E 2C 00 1C
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||||
24 0E 00 01 34 0F FF FE 25 4B 00 01 25 8D 00 01
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||||
AE 2B 00 18 AE 2D 00 1C A2 2E 3F 54 10 00 00 02
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||||
A6 2F 3F 4E A6 38 3F 4E 0C 05 95 82 00 00 00 00
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3C 02 80 1F 24 42 3F 60 8C 59 00 00 3C 01 00 01
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||||
34 21 8B 4C A7 20 01 90 8C 49 00 00 02 01 20 21
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A5 20 01 86 0C 05 BF 4B AF A4 00 4C 3C 05 80 20
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3C 06 80 20 84 C6 BB CE 84 A5 BB CC 8F A4 00 4C
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00 00 38 25 AF A0 00 10 0C 05 BF 3C AF A0 00 14
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3C 05 80 20 3C 06 80 20 84 C6 BB CE 84 A5 BB CC
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8F A4 00 4C 00 00 38 25 0C 05 BF 58 AF A0 00 10
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3C 0A 80 20 8D 4A BB 90 3C 01 00 02 00 30 08 21
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AC 2A 8E 64 3C 01 00 02 3C 0B 80 78 25 6B 00 00
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00 30 08 21 AC 2B 8E 5C 3C 02 80 78 3C 01 00 02
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24 42 46 00 00 30 08 21 AC 22 8E 68 3C 01 00 02
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00 30 08 21 AC 22 8E 58 3C 01 00 02 00 30 08 21
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AC 22 8E 60 3C 01 80 1F AC 20 6D 10 3C 01 00 02
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00 30 08 21 A0 20 8B 4A 3C 01 80 1D A0 20 0D 54
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0C 04 89 98 26 04 08 28 0C 02 41 08 00 00 00 00
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0C 02 1B F4 00 60 20 25 0C 06 00 58 02 00 20 25
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3C 0C 80 17 3C 0D 80 16 25 8C 8F 64 25 AD 61 3C
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3C 01 00 02 AE 0C 00 04 AE 0D 00 08 00 30 08 21
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24 0E FF EC A0 2E 88 75 3C 01 00 02 00 30 08 21
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A4 20 88 76 3C 01 00 02 00 30 08 21 A4 20 88 78
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3C 01 00 02 00 30 08 21 A0 20 88 45 3C 01 00 02
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00 30 08 21 A0 20 88 44 8E 2F 3C A8 24 01 00 01
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51 E1 00 16 3C 01 00 02 92 22 3F 55 24 01 00 FF
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93 B8 00 87 14 41 00 0B 24 0A 00 FF 8E 22 00 00
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00 58 20 21 0C 04 C8 E8 30 84 FF FF 00 02 C9 C3
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3C 01 00 02 00 30 08 21 33 29 00 7F 10 00 00 0A
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A0 29 88 7F 3C 01 00 02 00 30 08 21 A0 22 88 7F
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10 00 00 05 A2 2A 3F 55 3C 01 00 02 00 30 08 21
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24 0B 00 02 A0 2B 88 7F 3C 01 00 01 34 21 8E 48
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02 01 20 21 0C 05 92 0B AF A4 00 4C 8F A4 00 4C
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0C 05 92 A6 24 05 00 03 3C 05 A0 A0 34 A5 A0 FF
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0C 05 92 A3 8F A4 00 4C 0C 05 91 F4 8F A4 00 4C
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3C 04 80 1F 0C 05 06 2C 24 84 6D 18 3C 02 80 1F
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3C 01 80 1F 3C 0C 80 1F 24 42 6D 4C A0 20 6D 33
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25 84 6D 38 0C 05 03 A0 AC 44 00 00 3C 02 80 1F
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24 42 6D 4C 8C 4D 00 00 44 80 20 00 24 0E 00 01
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02 00 20 25 E5 A4 00 08 8C 4F 00 00 A1 EE 00 00
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8C 58 00 00 A3 00 00 0C 8C 59 00 00 A3 20 00 0D
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||||
8C 49 00 00 A1 20 00 0E 8C 4A 00 00 A1 40 00 0F
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8C 4B 00 00 A1 60 00 10 8C 4C 00 00 A1 80 00 11
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8C 4D 00 00 A1 A0 00 12 8C 4E 00 00 0C 03 C4 B4
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A1 C0 00 13 26 04 00 74 0C 05 CA C1 AF A4 00 4C
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0C 05 CA C1 8F A4 00 4C AF A2 00 94 8F A4 00 4C
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0C 05 CA B2 00 40 28 25 8F AF 00 94 24 46 00 08
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24 01 FF F0 00 C1 30 24 01 E6 C0 23 03 02 28 21
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0C 04 0B 6F 00 C0 20 25 3C 01 00 01 34 21 80 00
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02 01 10 21 8C 46 08 50 26 05 1C A0 AF A5 00 4C
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AF A2 00 48 0C 02 E4 5C 02 00 20 25 3C 01 00 01
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34 21 86 E0 02 01 28 21 AF A5 00 3C 0C 04 BA AA
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02 00 20 25 54 40 00 07 8E 39 00 18 02 00 20 25
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0C 04 BA AA 8F A5 00 3C 50 40 FF FD 02 00 20 25
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8E 39 00 18 24 03 00 05 8F AA 00 48 03 23 00 1A
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14 60 00 02 00 00 00 00 00 07 00 0D 24 01 FF FF
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14 61 00 04 3C 01 80 00 17 21 00 02 00 00 00 00
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00 06 00 0D 00 00 48 10 24 01 00 01 51 20 00 12
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8E 05 1C CC 91 42 06 E3 8F A4 00 4C 02 00 28 25
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10 41 00 03 24 06 01 5A 54 62 00 0B 8E 05 1C CC
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44 80 00 00 AF A0 00 18 AF A0 00 1C 44 07 00 00
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AF A0 00 20 AF A0 00 24 E7 A0 00 10 0C 02 EB 18
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E7 A0 00 14 8E 05 1C CC 8F A4 00 40 0C 03 78 3B
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AF A5 00 90 8F A5 00 90 3C 01 80 1D AC 20 0D 50
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84 A6 00 1C 24 01 00 FF 8F A4 00 40 30 C6 00 FF
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10 C1 00 03 00 00 00 00 0C 03 7E C5 00 C0 28 25
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0C 03 C5 76 8F A4 00 40 0C 04 4A 79 02 00 20 25
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0C 03 ED D6 02 00 20 25 92 0B 08 14 3C 01 80 1F
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02 00 20 25 A0 2B 35 86 92 0C 08 15 3C 01 80 1F
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8F A5 00 44 0C 04 D7 BA A0 2C 35 87 0C 03 B6 F8
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02 00 20 25 AE 20 3C B0 3C 01 80 1F 3C 04 80 1F
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A0 20 6D FC 0C 05 BF 1E 24 84 6D 50 8F BF 00 34
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8F B0 00 2C 8F B1 00 30 03 E0 00 08 27 BD 00 A8
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00 00 00 00
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}
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277
z64yaz0.c
Normal file
277
z64yaz0.c
Normal file
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@ -0,0 +1,277 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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//version 1.0 (20050707)
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//by shevious
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//Thanks to thakis for yaz0dec 1.0.
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typedef unsigned char u8;
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typedef unsigned int u32;
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#define MAX_RUNLEN (0xFF + 0x12)
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// simple and straight encoding scheme for Yaz0
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static u32 simpleEnc(u8 *src, int size, int pos, u32 *pMatchPos)
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{
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int startPos = pos - 0x1000;
|
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int i, j;
|
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u32 numBytes = 1;
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u32 matchPos = 0;
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int end = size - pos;
|
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// maximum runlength for 3 byte encoding
|
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if (end > MAX_RUNLEN)
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end = MAX_RUNLEN;
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|
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if (startPos < 0)
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startPos = 0;
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for (i = startPos; i < pos; i++) {
|
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for (j = 0; j < end; j++) {
|
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if (src[i + j] != src[j + pos])
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break;
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}
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if (j > numBytes) {
|
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numBytes = j;
|
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matchPos = i;
|
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}
|
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}
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|
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*pMatchPos = matchPos;
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if (numBytes == 2)
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numBytes = 1;
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return numBytes;
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}
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|
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// a lookahead encoding scheme for ngc Yaz0
|
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static u32 nintendoEnc(u8 *src, int size, int pos, u32 *pMatchPos)
|
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{
|
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u32 numBytes = 1;
|
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static u32 numBytes1;
|
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static u32 matchPos;
|
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static int prevFlag = 0;
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|
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// if prevFlag is set, it means that the previous position
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// was determined by look-ahead try.
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// so just use it. this is not the best optimization,
|
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// but nintendo's choice for speed.
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if (prevFlag == 1) {
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*pMatchPos = matchPos;
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prevFlag = 0;
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return numBytes1;
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}
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prevFlag = 0;
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numBytes = simpleEnc(src, size, pos, &matchPos);
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*pMatchPos = matchPos;
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|
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// if this position is RLE encoded, then compare to copying 1 byte and next position(pos+1) encoding
|
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if (numBytes >= 3) {
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numBytes1 = simpleEnc(src, size, pos + 1, &matchPos);
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// if the next position encoding is +2 longer than current position, choose it.
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// this does not guarantee the best optimization, but fairly good optimization with speed.
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if (numBytes1 >= numBytes + 2) {
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numBytes = 1;
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prevFlag = 1;
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}
|
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}
|
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return numBytes;
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}
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static int encodeYaz0(u8 *src, u8 *dst, int srcSize)
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{
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int srcPos = 0;
|
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int dstPos = 0;
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int bufPos = 0;
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u8 buf[24]; // 8 codes * 3 bytes maximum
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u32 validBitCount = 0; // number of valid bits left in "code" byte
|
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u8 currCodeByte = 0;
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|
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while (srcPos < srcSize) {
|
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u32 numBytes;
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u32 matchPos;
|
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numBytes = nintendoEnc(src, srcSize, srcPos, &matchPos);
|
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if (numBytes < 3) {
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// straight copy
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buf[bufPos] = src[srcPos];
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bufPos++;
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srcPos++;
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//set flag for straight copy
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currCodeByte |= (0x80 >> validBitCount);
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} else {
|
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//RLE part
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u32 dist = srcPos - matchPos - 1;
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u8 byte1, byte2, byte3;
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|
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if (numBytes >= 0x12) { // 3 byte encoding
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byte1 = 0 | (dist >> 8);
|
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byte2 = dist & 0xFF;
|
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buf[bufPos++] = byte1;
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buf[bufPos++] = byte2;
|
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// maximum runlength for 3 byte encoding
|
||||
if (numBytes > MAX_RUNLEN)
|
||||
numBytes = MAX_RUNLEN;
|
||||
byte3 = numBytes - 0x12;
|
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buf[bufPos++] = byte3;
|
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} else { // 2 byte encoding
|
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byte1 = ((numBytes - 2) << 4) | (dist >> 8);
|
||||
byte2 = dist & 0xFF;
|
||||
buf[bufPos++] = byte1;
|
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buf[bufPos++] = byte2;
|
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}
|
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srcPos += numBytes;
|
||||
}
|
||||
|
||||
validBitCount++;
|
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|
||||
// write eight codes
|
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if (validBitCount == 8) {
|
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//fwrite(&currCodeByte, 1, 1, dstFile);
|
||||
//fwrite(buf, 1, bufPos, dstFile);
|
||||
|
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dst[dstPos++] = currCodeByte;
|
||||
for (int j = 0; j < bufPos; j++)
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dst[dstPos++] = buf[j];
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|
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currCodeByte = 0;
|
||||
validBitCount = 0;
|
||||
bufPos = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (validBitCount > 0) {
|
||||
//fwrite(&currCodeByte, 1, 1, dstFile);
|
||||
//fwrite(buf, 1, bufPos, dstFile);
|
||||
|
||||
dst[dstPos++] = currCodeByte;
|
||||
for (int j = 0; j < bufPos; j++)
|
||||
dst[dstPos++] = buf[j];
|
||||
|
||||
currCodeByte = 0;
|
||||
validBitCount = 0;
|
||||
bufPos = 0;
|
||||
}
|
||||
|
||||
return dstPos;
|
||||
}
|
||||
|
||||
void decompress(u8 *src, u8 *dst, int uncompressedSize)
|
||||
{
|
||||
int srcPlace = 0, dstPlace = 0; // current read/write positions
|
||||
|
||||
u32 validBitCount = 0; // number of valid bits left in "code" byte
|
||||
u8 currCodeByte = 0;
|
||||
|
||||
while (dstPlace < uncompressedSize) {
|
||||
// read new "code" byte if the current one is used up
|
||||
if (validBitCount == 0) {
|
||||
currCodeByte = src[srcPlace];
|
||||
++srcPlace;
|
||||
validBitCount = 8;
|
||||
}
|
||||
|
||||
if((currCodeByte & 0x80) != 0) {
|
||||
// straight copy
|
||||
dst[dstPlace] = src[srcPlace];
|
||||
dstPlace++;
|
||||
srcPlace++;
|
||||
} else {
|
||||
// RLE part
|
||||
u8 byte1 = src[srcPlace];
|
||||
u8 byte2 = src[srcPlace + 1];
|
||||
srcPlace += 2;
|
||||
|
||||
u32 dist = ((byte1 & 0xF) << 8) | byte2;
|
||||
u32 copySource = dstPlace - (dist + 1);
|
||||
|
||||
u32 numBytes = byte1 >> 4;
|
||||
if(numBytes == 0) {
|
||||
numBytes = src[srcPlace] + 0x12;
|
||||
srcPlace++;
|
||||
} else
|
||||
numBytes += 2;
|
||||
|
||||
// copy run
|
||||
int i;
|
||||
for(i = 0; i < numBytes; ++i) {
|
||||
dst[dstPlace] = dst[copySource];
|
||||
copySource++;
|
||||
dstPlace++;
|
||||
}
|
||||
}
|
||||
|
||||
// use next bit from "code" byte
|
||||
currCodeByte <<= 1;
|
||||
validBitCount--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
for (int i = 1; i < argc; i++) {
|
||||
FILE *f = fopen(argv[i], "rb");
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
long size = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
u8 *bufi = malloc(size);
|
||||
fread(bufi, 1, size, f);
|
||||
|
||||
fclose(f);
|
||||
|
||||
if (size > 0x10
|
||||
&& bufi[0] == 'Y'
|
||||
&& bufi[1] == 'a'
|
||||
&& bufi[2] == 'z'
|
||||
&& bufi[3] == '0') {
|
||||
long usize = (bufi[4] << 24)
|
||||
| (bufi[5] << 16)
|
||||
| (bufi[6] << 8)
|
||||
| bufi[7];
|
||||
u8 *bufo = malloc(usize);
|
||||
decompress(bufi + 16, bufo, usize);
|
||||
fwrite(bufo, usize, 1, stdout);
|
||||
free(bufo);
|
||||
} else {
|
||||
// we don't know how big the "compressed" file could get,
|
||||
// so over-allocate!
|
||||
// modern systems have more RAM than the largest Yaz0 file, so...
|
||||
u8 *bufo = malloc(size * 2);
|
||||
|
||||
// write 4 bytes yaz0 header
|
||||
bufo[0] = 'Y';
|
||||
bufo[1] = 'a';
|
||||
bufo[2] = 'z';
|
||||
bufo[3] = '0';
|
||||
|
||||
// write 4 bytes uncompressed size
|
||||
bufo[4] = (size >> 24) & 0xFF;
|
||||
bufo[5] = (size >> 16) & 0xFF;
|
||||
bufo[6] = (size >> 8) & 0xFF;
|
||||
bufo[7] = (size >> 0) & 0xFF;
|
||||
|
||||
// write 8 bytes unused dummy
|
||||
bufo[8] = 0;
|
||||
bufo[9] = 0;
|
||||
bufo[10] = 0;
|
||||
bufo[11] = 0;
|
||||
bufo[12] = 0;
|
||||
bufo[13] = 0;
|
||||
bufo[14] = 0;
|
||||
bufo[15] = 0;
|
||||
|
||||
long csize = encodeYaz0(bufi, bufo + 16, size) + 16;
|
||||
|
||||
fwrite(bufo, csize, 1, stdout);
|
||||
free(bufo);
|
||||
}
|
||||
free(bufi);
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue