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mm/Lua/event flag monitor.lua

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require "boilerplate"
local ignore = {
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-- every time a scene (un)loads
['92,7=0 (weg)'] = true,
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['92,7=1 (weg)'] = true,
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-- night transition available
['05,2=0 (inf)'] = true,
['05,2=1 (inf)'] = true,
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-- daily postman crap
['27,6=0 (weg)'] = true,
['27,7=0 (weg)'] = true,
['28,0=0 (weg)'] = true,
['28,1=0 (weg)'] = true,
['28,2=0 (weg)'] = true,
['27,6=1 (weg)'] = true,
['27,7=1 (weg)'] = true,
['28,0=1 (weg)'] = true,
['28,1=1 (weg)'] = true,
['28,2=1 (weg)'] = true,
}
function poop(x, x1, i, name)
local now = emu.framecount()
local diff = bit.bxor(x, x1)
for which = 0, 7 do
if bit.band(diff, 2^which) ~= 0 then
local state = bit.band(x, 2^which) ~= 0 and 1 or 0
local str = ('%02i,%i=%i (%s)'):format(i, which, state, name)
if not ignore[str] then
printf('%s @%i', str, now)
gui.addmessage(str)
end
end
end
end
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FlagMonitor = Class()
function FlagMonitor:init(name, begin, len)
self.name = name
self.begin = begin
self.len = len
self.once = false
self.old_bytes = {}
end
function FlagMonitor:diff()
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local bytes = mainmemory.readbyterange(self.begin, self.len)
local old_bytes = self.old_bytes
if self.once then
for k, v in pairs(bytes) do
local i = tonumber(k) - self.begin
local x = tonumber(v)
local x1 = tonumber(old_bytes[k])
if x ~= x1 then
poop(x, x1, i, self.name)
end
end
end
self.old_bytes = bytes
self.once = true
end
-- US 1.0 addresses for the time being
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local weg = FlagMonitor('weg', 0x1F0568, 100) -- week_event_reg
local inf = FlagMonitor('inf', 0x1F067C, 8) -- event_inf
local mmb = FlagMonitor('mmb', 0x1F3F3A, 8) -- mask_mask_bit (bad address?)
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while true do
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weg:diff()
inf:diff()
mmb:diff()
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emu.frameadvance()
end