rework video settings, fix framerate (kinda)

This commit is contained in:
Connor Olding 2018-09-29 07:11:04 +02:00
parent 5f0b046bad
commit b9dcb09265
2 changed files with 12 additions and 9 deletions

View File

@ -21,6 +21,13 @@ if HIRES {
constant HEIGHT(240)
}
if HICOLOR {
constant VIDEO_MODE(BPP32 | INTERLACE | AA_MODE_2)
} else {
// constant VIDEO_MODE(BPP16 | AA_MODE_2)
constant VIDEO_MODE(BPP16 | GAMMA_EN | GAMMA_DITHER_EN | AA_MODE_1 | DIVOT_EN | PIXEL_ADV_3)
}
constant TASK_YIELDED(0x0001)
constant TASK_DP_WAIT(0x0002)
constant TASK_LOADABLE(0x0004)
@ -29,8 +36,8 @@ constant TASK_SP_ONLY(0x0008)
constant VIDEO_C_IMAGE_SIZE(WIDTH * HEIGHT * (HICOLOR * 2 + 2))
constant VIDEO_Z_IMAGE_SIZE(WIDTH * HEIGHT * 2)
constant VIDEO_OUTPUT_SIZE(0x18000) // technically a buffer?
constant VIDEO_STACK_SIZE(0x400) // used for dlist calls, pushing matrices, etc?
constant VIDEO_YIELD_SIZE(0xC00) // stores and restores DMEM.
constant VIDEO_STACK_SIZE(0x8000) // used for dlist calls, pushing matrices, etc?
constant VIDEO_YIELD_SIZE(0x1000) // stores and restores DMEM.
// NOTE: these should be row-aligned to avoid caching issues and DMA issues.
constant VIDEO_END(0x80400000)

View File

@ -118,8 +118,8 @@ MainLoop:
-
lui t0, VI_BASE
lw t0, VI_V_CURRENT_LINE(t0)
// until line <= 3
sltiu t0, 4 // larger values seem to die on N64 (cen64 has no problem)
// until line <= 10
sltiu t0, 10 + 1
beqz t0,-
nop
@ -144,11 +144,7 @@ KSL(SPreFrame, "now waiting for VI")
KSL(SNewFrame, "next frame")
SetupScreen:
if HICOLOR {
ScreenNTSC(WIDTH, HEIGHT, BPP32|INTERLACE|AA_MODE_2, VIDEO_C_IMAGE | UNCACHED)
} else {
ScreenNTSC(WIDTH, HEIGHT, BPP16|AA_MODE_2, VIDEO_C_IMAGE | UNCACHED)
}
ScreenNTSC(WIDTH, HEIGHT, VIDEO_MODE, VIDEO_C_IMAGE | UNCACHED)
jr ra
nop