2018-10-01 20:23:45 -07:00
|
|
|
arch n64.cpu
|
|
|
|
endian msb
|
|
|
|
|
|
|
|
include "inc/util.inc"
|
|
|
|
include "inc/n64.inc"
|
|
|
|
include "inc/64drive.inc"
|
|
|
|
|
|
|
|
output "cache.z64", create
|
|
|
|
fill 1052672 // ROM size
|
|
|
|
|
|
|
|
origin 0
|
|
|
|
base 0x80000000
|
|
|
|
|
|
|
|
// N64 header:
|
2018-10-14 17:34:38 -07:00
|
|
|
dw 0x80371240 // PI_BSB_DOM1
|
|
|
|
dw 0xF // Initial Clock Rate
|
2018-10-01 20:23:45 -07:00
|
|
|
dw Start // Boot Address Offset
|
2018-10-14 17:34:38 -07:00
|
|
|
dw 0x1444 // Release Offset
|
2018-10-01 20:23:45 -07:00
|
|
|
db "CRC1" // CRC1: COMPLEMENT CHECK
|
|
|
|
db "CRC2" // CRC2: CHECKSUM
|
|
|
|
dd 0 // unused
|
|
|
|
db "Cache tests "
|
|
|
|
// "123456789012345678901234567"
|
2018-10-14 17:34:38 -07:00
|
|
|
db 0x00 // Developer ID Code
|
|
|
|
db 0x00 // Cartridge ID Code
|
2018-10-01 20:23:45 -07:00
|
|
|
db 0 // unused
|
2018-10-14 17:34:38 -07:00
|
|
|
db 0x00 // Country Code
|
2018-10-01 20:23:45 -07:00
|
|
|
db 0 // unused
|
|
|
|
|
|
|
|
insert "bin/6102.bin"
|
|
|
|
|
|
|
|
if origin() != 0x1000 {
|
|
|
|
error "bad header or bootcode; combined size should be exactly 0x1000"
|
|
|
|
}
|
|
|
|
|
|
|
|
constant K_DEBUG(0)
|
|
|
|
constant K_BASE(0x8000)
|
|
|
|
constant K_CONSOLE_AVAILABLE(0x0000)
|
|
|
|
constant K_CI_BASE(0x0004)
|
|
|
|
constant K_DUMP(0x0020)
|
|
|
|
|
|
|
|
constant MAIN_BASE(0x8001)
|
|
|
|
constant MAIN_FROM(0x0000)
|
|
|
|
constant MAIN_TO(0x0080)
|
|
|
|
constant MAIN_FONT(0x4000)
|
|
|
|
|
|
|
|
constant WIDTH(640)
|
|
|
|
constant HEIGHT(480)
|
|
|
|
constant DEPTH(2)
|
|
|
|
constant VIDEO_BUFFER(0x80400000 - WIDTH * HEIGHT * DEPTH)
|
|
|
|
constant VIDEO_MODE(BPP16 | INTERLACE | AA_MODE_2 | DIVOT_EN | PIXEL_ADV_3 | DITHER_FILTER_EN)
|
|
|
|
|
|
|
|
constant INIT_STACK(VIDEO_BUFFER - 0x10) // remember, it grows backwards.
|
|
|
|
|
|
|
|
macro AsciiNybble(out, reg) {
|
|
|
|
sltiu at, {reg}, 0xA
|
|
|
|
bnez at,+
|
|
|
|
addiu {out}, {reg}, 0x30 // delay slot
|
|
|
|
addiu {out}, {reg}, 0x41 - 0xA
|
|
|
|
+
|
|
|
|
}
|
|
|
|
|
|
|
|
Start:
|
|
|
|
// initialize the N64 so it doesn't immediately die.
|
|
|
|
lui a0, PIF_BASE
|
|
|
|
lli t0, 8
|
|
|
|
sw t0, PIF_RAM+0x3C(a0)
|
|
|
|
|
|
|
|
// no console for this test, just drawing on the screen.
|
|
|
|
lui a0, K_BASE
|
|
|
|
sw r0, K_CONSOLE_AVAILABLE(a0)
|
|
|
|
|
|
|
|
// set up the stack so we can actually call some functions later.
|
|
|
|
la sp, INIT_STACK
|
|
|
|
sw r0, 0x0(sp)
|
|
|
|
sw r0, 0x4(sp)
|
|
|
|
sw r0, 0x8(sp)
|
|
|
|
sw r0, 0xC(sp)
|
|
|
|
|
|
|
|
// clear the screen.
|
|
|
|
la a0, VIDEO_BUFFER
|
|
|
|
la a1, VIDEO_BUFFER + WIDTH * HEIGHT * DEPTH
|
|
|
|
-
|
|
|
|
addiu a0, 4
|
|
|
|
sw r0, -4(a0)
|
|
|
|
bne a0, a1,-
|
|
|
|
|
|
|
|
// write some dummy data to play with.
|
|
|
|
li t1, 0xDEADBEEF
|
|
|
|
li t2, 0xCAFEBABE
|
|
|
|
li t3, 0xABAD1DEA
|
|
|
|
li t4, 0x12345678
|
|
|
|
|
|
|
|
lui a0, MAIN_BASE
|
|
|
|
// spaced out a bit just to see what happens.
|
|
|
|
sw t1, 0x00(a0)
|
|
|
|
sw r0, 0x04(a0)
|
|
|
|
sw t2, 0x08(a0)
|
|
|
|
sw r0, 0x0C(a0)
|
|
|
|
sw t3, 0x10(a0)
|
|
|
|
sw r0, 0x14(a0)
|
|
|
|
sw t4, 0x18(a0)
|
|
|
|
sw r0, 0x1C(a0)
|
|
|
|
|
|
|
|
// let's try a DMA despite not having invalidated the writeback cache.
|
|
|
|
SP_DMA_WAIT() // clobbers t0,a0
|
|
|
|
|
|
|
|
la t5, (SP_MEM_BASE << 16) | SP_DMEM
|
|
|
|
la t6, ((MAIN_BASE << 16) | MAIN_FROM) & ADDR_MASK
|
|
|
|
li t7, 0x20 - 1 // DMA transfers always take one less.
|
|
|
|
|
|
|
|
lui a0, SP_BASE
|
|
|
|
sw t5, SP_MEM_ADDR(a0)
|
|
|
|
sw t6, SP_DRAM_ADDR(a0)
|
|
|
|
sw t7, SP_RD_LEN(a0) // pull data from RDRAM into DMEM/IMEM
|
|
|
|
SP_DMA_WAIT() // clobbers t0,a0
|
|
|
|
|
|
|
|
// and back out again, in a different spot.
|
|
|
|
la t6, ((MAIN_BASE << 16) | MAIN_TO) & ADDR_MASK
|
|
|
|
|
|
|
|
sw t5, SP_MEM_ADDR(a0)
|
|
|
|
sw t6, SP_DRAM_ADDR(a0)
|
|
|
|
sw t7, SP_WR_LEN(a0) // pull data from DMEM/IMEM into RDRAM
|
|
|
|
SP_DMA_WAIT() // clobbers t0,a0
|
|
|
|
|
|
|
|
if 0 {
|
|
|
|
// load results into registers.
|
|
|
|
lui a0, MAIN_BASE
|
|
|
|
lw t1, 0x80(a0)
|
|
|
|
lw t2, 0x88(a0)
|
|
|
|
lw t3, 0x90(a0)
|
|
|
|
lw t4, 0x98(a0)
|
|
|
|
}
|
|
|
|
|
|
|
|
lui a0, MAIN_BASE
|
|
|
|
jal LoadFont16
|
|
|
|
ori a0, MAIN_FONT
|
|
|
|
|
|
|
|
// show our results on-screen.
|
|
|
|
lli s0, 64 // s0: X
|
|
|
|
lli s1, 48 // s1: Y
|
|
|
|
lli s2, 0x20 / 4 // s2: number of words to draw
|
|
|
|
lui s3, MAIN_BASE
|
|
|
|
ori s3, MAIN_TO // s3: start of data to dump
|
|
|
|
// ori s3, MAIN_FROM
|
|
|
|
|
|
|
|
MainHexDumpLoop:
|
|
|
|
|
|
|
|
lw s4, 0(s3) // s4: current word being drawn
|
|
|
|
|
|
|
|
addiu s0, 8 * 8
|
|
|
|
lli s5, 8 // s5: inner loop iteration count
|
|
|
|
|
|
|
|
MainHexDumpInnerLoop:
|
|
|
|
andi t0, s4, 0x0F
|
|
|
|
subiu s0, 8
|
|
|
|
|
|
|
|
lui a0, MAIN_BASE
|
|
|
|
ori a0, MAIN_FONT
|
|
|
|
AsciiNybble(a1, t0)
|
|
|
|
sll a2, s1, 16
|
|
|
|
or a2, s0
|
|
|
|
la a3, VIDEO_BUFFER
|
|
|
|
jal DrawChar16
|
|
|
|
nop
|
|
|
|
|
|
|
|
subiu s5, 1
|
|
|
|
bnez s5, MainHexDumpInnerLoop
|
|
|
|
srl s4, 4
|
|
|
|
|
|
|
|
subiu s2, 1
|
|
|
|
addiu s1, 12
|
|
|
|
bnez s2, MainHexDumpLoop
|
|
|
|
addiu s3, 4
|
|
|
|
|
|
|
|
// use our old cache-poking utility for now.
|
|
|
|
jal PokeDataCache
|
|
|
|
nop
|
|
|
|
|
|
|
|
lui a0, VI_BASE
|
|
|
|
li t1, VIDEO_MODE
|
2018-10-14 17:34:38 -07:00
|
|
|
li t2, VIDEO_BUFFER & ADDR_MASK
|
|
|
|
li t3, 640 // width in pixels (for the buffer)
|
|
|
|
li t4, 0 // interrupt on line
|
|
|
|
li t5, 0 // current line; any write clears VI interrupt
|
|
|
|
li t6, 0x03E52239 // timings (split into 4)
|
|
|
|
li t7, 525 - 1 // lines. subtracting by one enables interlacing.
|
2018-10-01 20:23:45 -07:00
|
|
|
sw t1, 4 * 0(a0)
|
|
|
|
sw t2, 4 * 1(a0)
|
|
|
|
sw t3, 4 * 2(a0)
|
|
|
|
sw t4, 4 * 3(a0)
|
|
|
|
sw t5, 4 * 4(a0)
|
|
|
|
sw t6, 4 * 5(a0)
|
|
|
|
sw t7, 4 * 6(a0)
|
|
|
|
|
2018-10-14 17:34:38 -07:00
|
|
|
li t1, 0x00000C15 // divide VI clock to get proper NTSC rate
|
|
|
|
li t2, 0x0C150C15 // likewise (this is only different on PAL)
|
|
|
|
li t3, 0x006C02EC // 640 pixels per row, starting at 108 units
|
|
|
|
li t4, 0x00230203 // 480 pixels per column, starting at 35 units
|
|
|
|
li t5, 0x000E0204 // video burst starts at 14 and lasts for 502 units
|
|
|
|
li t6, 0x00000400 // x offset and x step size (inverse scaling)
|
|
|
|
li t7, 0x00000800 // y offset and y step size (inverse scaling)
|
2018-10-01 20:23:45 -07:00
|
|
|
sw t1, 4 * 7(a0)
|
|
|
|
sw t2, 4 * 8(a0)
|
|
|
|
sw t3, 4 * 9(a0)
|
|
|
|
sw t4, 4 * 10(a0)
|
|
|
|
sw t5, 4 * 11(a0)
|
|
|
|
sw t6, 4 * 12(a0)
|
|
|
|
sw t7, 4 * 13(a0)
|
|
|
|
|
|
|
|
VideoLoop:
|
2018-10-14 17:34:38 -07:00
|
|
|
lui a0, VI_BASE
|
|
|
|
li t1, VIDEO_BUFFER & ADDR_MASK
|
|
|
|
|
|
|
|
-
|
|
|
|
lw t0, VI_V_CURRENT_LINE(a0)
|
|
|
|
sltiu at, t0, 2 + 1
|
|
|
|
beqz at,-
|
|
|
|
nop
|
|
|
|
|
|
|
|
andi t0, 1
|
|
|
|
bnez t0,+
|
|
|
|
nop
|
|
|
|
addiu t1, WIDTH * DEPTH
|
|
|
|
+
|
|
|
|
sw t1, VI_ORIGIN(a0)
|
2018-10-01 20:23:45 -07:00
|
|
|
|
|
|
|
j VideoLoop
|
|
|
|
nop
|
|
|
|
|
|
|
|
Die:
|
|
|
|
j Die
|
|
|
|
nop
|
|
|
|
|
|
|
|
PokeDataCache:
|
|
|
|
lui a0, 0x8000
|
|
|
|
ori a1, a0, 8 * 1024 // cache size
|
|
|
|
-
|
|
|
|
cache 1, 0x00(a0)
|
|
|
|
cache 1, 0x10(a0)
|
|
|
|
cache 1, 0x20(a0)
|
|
|
|
cache 1, 0x30(a0)
|
|
|
|
cache 1, 0x40(a0)
|
|
|
|
cache 1, 0x50(a0)
|
|
|
|
cache 1, 0x60(a0)
|
|
|
|
cache 1, 0x70(a0)
|
|
|
|
addiu a0, 0x80
|
|
|
|
bne a0, a1,-
|
|
|
|
nop
|
|
|
|
jr ra
|
|
|
|
nop
|
|
|
|
|
|
|
|
include "font.asm"
|