update readme

This commit is contained in:
Connor Olding 2019-03-11 06:34:51 +01:00
parent a492e20819
commit 02f586f1cd

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@ -72,6 +72,28 @@ so that's exactly what i did!
beware, this is highly unoptimized, favoring simplicity over speed.
### dnm
stuff related to Doubutsu no Mori,
the original Japan-only release of Animal Crossing for the N64.
right now, this just contains a patch to make the game boot
directly into the NES emulator for experimenting with.
since this game is built on the Zelda 64 engine (go figure),
you can extract files and reconstruct ROMs
by using the `z64_dump.py` script, found elsewhere in my `mm` repo.
### ds1
stuff related to Dark Souls 1.
contains scripts to extract raw dialog and weapon/armor/npc/etc data.
you can extract the necessary files from the game's archives
using this tool:
[PC](https://github.com/HotPocketRemix/UnpackDarkSoulsForModding)
or [PS3](https://github.com/notwa/UnpackDarkSoulsForModding)
### dwarf\_font
the 8x12 bitmap font included with [Dwarf Fortress](http://www.bay12games.com/dwarves),
@ -113,6 +135,11 @@ contains [some ad-hoc documentation.](/kyaa/kyaa.md)
This is free and unencumbered software released into the public domain.
### lsca
a brief cellular automata experiment.
inspired by [Loren Schmidt.](https://twitter.com/lorenschmidt)
### love\_plotting
plotting equations with [love2d](https://love2d.org/).