crap/include/Crap.hpp

68 lines
998 B
C++

struct Crap : public Aligned {
virtual inline
~Crap() {}
virtual void
pause() = 0;
virtual void
resume() = 0;
virtual void
process(
double *in_L, double *in_R,
double *out_L, double *out_R,
ulong count) = 0;
virtual void
process(
float *in_L, float *in_R,
float *out_L, float *out_R,
ulong count) = 0;
//void
//construct_params(param *params) = 0;
virtual void
adjust(Param *params, ulong fs) = 0;
virtual void
adjust_one(Param *params, int i) = 0;
};
template<class Mixin>
struct AdjustAll : public Mixin {
ulong fs;
virtual void
adjust_all(Param *params) = 0;
inline void
adjust(Param *params, ulong fs_new)
{
fs = fs_new;
adjust_all(params);
}
inline void
adjust_one(Param *params, int i)
{
adjust_all(params);
}
};
template<class Mixin>
struct NoParams : public Mixin {
// etc
//void
//construct_params(param *params) = 0;
void
adjust(Param *params, ulong fs)
{}
void
adjust_one(Param *params, int i)
{}
};