patches need names, that's it
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2 changed files with 28 additions and 1 deletions
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@ -46,8 +46,8 @@ remember to export `VST_SDK_DIR` to the path of your `vstsdk2.4/`
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## TODO
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* convert crap\_noise to the template format
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* get presets, no pardon me, Banks And Patches working in vst
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* rename plugins (fix capitalization consistency and such)
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* make style consistent
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* remove crap\_ prefixes?
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* move to subdirs?
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* make crap faster (hand-written SSE2? compiler directives?)
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@ -21,6 +21,9 @@ public:
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bool setProcessPrecision(VstInt32 precision);
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void setSampleRate(float);
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void setProgramName(char *);
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void getProgramName(char *);
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bool getProgramNameIndexed(VstInt32, VstInt32, char *);
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bool getEffectName(char *);
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bool getVendorString(char *);
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bool getProductString(char *);
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@ -35,6 +38,8 @@ public:
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#endif
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private:
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char programName[kVstMaxProgNameLen];
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#if (PARAMETERS > 0)
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param params[PARAMETERS];
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#endif
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@ -54,6 +59,8 @@ plugin::plugin(audioMasterCallback audioMaster)
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setNumOutputs(2);
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setUniqueID(ID);
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canProcessReplacing();
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canDoubleReplacing();
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vst_strncpy(programName, "Init", kVstMaxProgNameLen);
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#if (PARAMETERS > 0)
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::construct_params(params);
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#endif
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@ -131,6 +138,26 @@ plugin::getVendorString(char *text)
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return true;
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}
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void
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plugin::setProgramName (char *text)
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{
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vst_strncpy(programName, text, kVstMaxProgNameLen);
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}
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void
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plugin::getProgramName (char *text)
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{
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vst_strncpy(text, programName, kVstMaxProgNameLen);
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}
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bool
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plugin::getProgramNameIndexed(VstInt32 category, VstInt32 index, char *text)
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{
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if (index != 0) return false;
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vst_strncpy(text, programName, kVstMaxProgNameLen);
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return true;
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}
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#if (PARAMETERS > 0)
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void
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plugin::setParameter(VstInt32 index, float value)
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