incomplete svf implementation

This commit is contained in:
Connor Olding 2015-05-28 16:45:14 -07:00
parent 9f58751a04
commit 79fe905ec5
6 changed files with 273 additions and 19 deletions

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@ -5,12 +5,12 @@ FULLNAME = $(DISTNAME)-$(VERSION)
BIN ?= ./bin
VST_SDK_DIR ?= .
BOTH = eq eq_const eq_const_T420 noise tube
BOTH = eq eq_const eq_const_T420 eq_const_T420_svf noise tube
LADSPA = $(BOTH)
VST = $(BOTH) delay_test
UTILS = design bench
INCLUDES = util biquad param os6iir os2piir
INCLUDES = util biquad svf param os6iir os2piir
BENCH_AGAINST = eq_const

84
crap/eq_const_T420_svf.h Normal file
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@ -0,0 +1,84 @@
#include <string.h>
#include <stdio.h>
#define ID (0x0DEFACED+420+1337)
#define LABEL "crap_eq_const_T420_svf"
#define NAME "crap T420 Speaker Compensation (SVF)"
#define AUTHOR "Connor Olding"
#define COPYRIGHT "MIT"
#define PARAMETERS 0
#define BLOCK_SIZE 256
#include "util.h"
#define BANDS 16
typedef struct {
svf filters[2][BANDS];
} personal;
static void
process_double(personal *data,
double *in_L, double *in_R,
double *out_L, double *out_R,
unsigned long count)
#include "process_svfs.h"
static void
process(personal *data,
float *in_L, float *in_R,
float *out_L, float *out_R,
ulong count)
#include "process_svfs.h"
INNER void
construct(personal *data)
{}
INNER void
destruct(personal *data)
{}
INNER void
resume(personal *data)
{
svf *filters = data->filters[0];
for (int i = 0; i < BANDS; i++) {
filters[i].memory[0] = 0;
filters[i].memory[1] = 0;
}
memcpy(data->filters[1], filters, BANDS*sizeof(svf));
}
INNER void
pause(personal *data)
{}
INNER void
adjust(personal *data, ulong fs)
{
svf *filters = data->filters[0];
filters[ 0] = svf_gen(FILT_PEAKING, 180., 11., 1.40, fs);
filters[ 1] = svf_gen(FILT_PEAKING, 740., 5.5, 0.70, fs);
filters[ 2] = svf_gen(FILT_PEAKING, 1220, -12., 0.70, fs);
filters[ 3] = svf_gen(FILT_PEAKING, 1580, 7.0, 0.25, fs);
filters[ 4] = svf_gen(FILT_PEAKING, 2080, -2.5, 0.30, fs);
filters[ 5] = svf_gen(FILT_PEAKING, 2270, 6.0, 0.20, fs);
filters[ 6] = svf_gen(FILT_PEAKING, 2470, -2.0, 0.18, fs);
filters[ 7] = svf_gen(FILT_PEAKING, 3700, -5.0, 0.32, fs);
filters[ 8] = svf_gen(FILT_PEAKING, 6200, -3.5, 0.25, fs);
filters[ 9] = svf_gen(FILT_PEAKING, 6000, -11., 3.66, fs);
filters[10] = svf_gen(FILT_HIGHSHELF, 11500, 4.0, 0.40, fs);
filters[11] = svf_gen(FILT_HIGHPASS, 150, 0.0, 1.00, fs);
filters[12] = svf_gen(FILT_PEAKING, 1775, -2.0, 0.18, fs);
filters[13] = svf_gen(FILT_PEAKING, 490, -1.5, 0.23, fs);
filters[14] = svf_gen(FILT_PEAKING, 3100, 5.0, 0.33, fs);
filters[15] = svf_gen(FILT_LOWPASS, 14000, 0.0, 0.40, fs);
/* debugging
svf *f = &filters[10];
printf("A = [%.8f %.8f]\n", f->A0[0], f->A0[1]);
printf(" [%.8f %.8f]\n", f->A1[0], f->A1[1]);
printf("B = {%.8f, %.8f}\n", f->B[0], f->B[1]);
printf("C = {%.8f, %.8f, %9.7f}\n", f->C[0], f->C[1], f->C[2]);
*/
}

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@ -1,18 +1,5 @@
/* used to resemble https://github.com/swh/ladspa/blob/master/util/biquad.h */
typedef enum {
FILT_PEAKING,
FILT_LOWSHELF,
FILT_HIGHSHELF,
FILT_LOWPASS,
FILT_HIGHPASS,
FILT_ALLPASS,
FILT_BANDPASS,
FILT_BANDPASS_2,
FILT_NOTCH,
FILT_GAIN
} filter_t;
typedef struct {
double a1, a2, b0, b1, b2, x1, x2, y1, y2;
} biquad;
@ -42,6 +29,7 @@ design(double cw, double sw,
};
}
// TODO: rename to biquad_gen_raw, fix up parameters like you did with svf
static biquad
biquad_gen(filter_t type, double fc, double gain, double bw, double fs)
{
@ -52,7 +40,6 @@ biquad_gen(filter_t type, double fc, double gain, double bw, double fs)
A = DB2LIN(gain/2);
As = sqrt(A);
Q = M_SQRT1_2*(1 - (w0/M_PI)*(w0/M_PI))/bw;
/* skip = (fabs(A - 1) <= TINY); */
biquad_interim bqi;

40
include/process_svfs.h Normal file
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@ -0,0 +1,40 @@
{
disable_denormals();
float buf_L[BLOCK_SIZE];
float buf_R[BLOCK_SIZE];
svf *f0, *f1;
for (ulong pos = 0; pos < count; pos += BLOCK_SIZE) {
ulong rem = BLOCK_SIZE;
if (pos + BLOCK_SIZE > count)
rem = count - pos;
for (ulong i = 0; i < rem; i++) {
buf_L[i] = in_L[i];
buf_R[i] = in_R[i];
}
f0 = data->filters[0];
f1 = data->filters[1];
for (ulong i = 0; i < BANDS; i++) {
for (ulong j = 0; j < rem; j++)
buf_L[j] = svf_run(f0, buf_L[j]);
for (ulong j = 0; j < rem; j++)
buf_R[j] = svf_run(f1, buf_R[j]);
f0++;
f1++;
}
for (ulong i = 0; i < rem; i++) {
out_L[i] = buf_L[i];
out_R[i] = buf_R[i];
}
in_L += BLOCK_SIZE;
in_R += BLOCK_SIZE;
out_L += BLOCK_SIZE;
out_R += BLOCK_SIZE;
}
}

127
include/svf.h Normal file
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@ -0,0 +1,127 @@
/* via http://nbviewer.ipython.org/urls/music-synthesizer-for-android.googlecode.com/git/lab/Second%20order%20sections%20in%20matrix%20form.ipynb */
typedef struct {
float A0[2], A1[2], B[2], C[3], memory[2];
} svf;
typedef struct {
double A0[2], A1[2], B[2], C[3];
} svf_interim;
typedef struct {
v4sf a, b, c, d, memory;
} svf_matrix;
static svf_interim
svf_design(double w0, double Q, double c0, double c1, double c2, double gc)
{
svf_interim svfi;
double g = tan(0.5*w0)*gc;
double a1 = 1/(1 + g*(g + 1/Q));
double a2 = g*a1;
double a3 = g*a2;
svfi.A0[0] = 2*a1 - 1;
svfi.A0[1] = -2*a2;
svfi.A1[0] = 2*a2;
svfi.A1[1] = 1 - 2*a3;
svfi.B[0] = 2*a2;
svfi.B[1] = 2*a3;
double v0[3] = {1, 0, 0};
double v1[3] = {a2, a1, -a2};
double v2[3] = {a3, a2, 1 - a3};
svfi.C[0] = v0[0]*c0 + v1[0]*c1 + v2[0]*c2;
svfi.C[1] = v0[1]*c0 + v1[1]*c1 + v2[1]*c2;
svfi.C[2] = v0[2]*c0 + v1[2]*c1 + v2[2]*c2;
return svfi;
}
static svf
svf_gen_raw(filter_t type, double w0, double A, double Q)
{
double As = sqrt(A);
svf_interim svfi;
#define d(Q,c0,c1,c2,gc) svfi = svf_design(w0,Q,c0,c1,c2,gc)
switch (type) {
case FILT_PEAKING: d(Q*A, 1, (A*A - 1)/A/Q, 0, 1); break;
case FILT_LOWSHELF: d(Q, 1, (A - 1)/Q, A*A - 1, 1/As); break;
case FILT_HIGHSHELF: d(Q, A*A, (1 - A)*A/Q, 1 - A*A, As); break;
case FILT_LOWPASS: d(Q, 0, 0, 1, 1); break;
case FILT_HIGHPASS: d(Q, 1, -1/Q, -1, 1); break;
case FILT_ALLPASS: d(Q, 0, 0, 0, 1); break; // TODO: implement
case FILT_BANDPASS: d(Q, 0, 1, 0, 1); break; // FIXME: no gain
case FILT_BANDPASS_2: d(Q, 0, 0, 0, 1); break; // TODO: implement
case FILT_NOTCH: d(Q, 1, -1/Q, 0, 1); break;
case FILT_GAIN: d(Q, 0, 0, 0, 1); break; // TODO: implement
}
#undef d
svf s;
s.A0[0] = svfi.A0[0];
s.A0[1] = svfi.A0[1];
s.A1[0] = svfi.A1[0];
s.A1[1] = svfi.A1[1];
s.B[0] = svfi.B[0];
s.B[1] = svfi.B[1];
s.C[0] = svfi.C[0];
s.C[1] = svfi.C[1];
s.C[2] = svfi.C[2];
s.memory[0] = 0;
s.memory[1] = 0;
return s;
}
static svf
svf_gen(filter_t type, double fc, double gain, double bw, double fs)
{
double w0 = ANGULAR_LIM(fc, fs);
double A = DB2LIN(gain/2);
//double Q = M_SQRT1_2/bw;
double Q = M_SQRT1_2*(1 - (w0/M_PI)*(w0/M_PI))/bw;
return svf_gen_raw(type, w0, A, Q);
}
INNER float
svf_run(svf *s, float x)
{
float y = s->C[0]*x + s->C[1]*s->memory[0] + s->C[2]*s->memory[1];
float temp = s->memory[0];
s->memory[0] = s->B[0]*x + s->A0[0]*temp + s->A0[1]*s->memory[1];
s->memory[1] = s->B[1]*x + s->A1[0]*temp + s->A1[1]*s->memory[1];
return y;
}
static svf_matrix
svf_gen_matrix(svf s)
{
// note: does not copy memory
/*
AA = dot(A, A);
AB = dot(A, B);
CA = dot(C[1:], A);
cb = dot(C[1:], B);
return [[ C[0], 0, C[1], C[2]],
[ cb, C[0], CA[0], CA[1]],
[AB[0], B[0], AA[0][0], AA[0][1]],
[AB[1], B[1], AA[1][0], AA[1][1]]];
*/
float AA0[2], AA1[2], AB[2], CA[2], cb;
AA0[0] = s.A0[0]*s.A0[0] + s.A0[1]*s.A1[0];
AA1[0] = s.A1[0]*s.A0[0] + s.A1[1]*s.A1[0];
AA0[1] = s.A0[0]*s.A0[1] + s.A0[1]*s.A1[1];
AA1[1] = s.A1[0]*s.A0[1] + s.A1[1]*s.A1[1];
AB[0] = s.A0[0]*s.B[0] + s.A0[1]*s.B[1];
AB[1] = s.A1[0]*s.B[0] + s.A1[1]*s.B[1];
CA[0] = s.A0[0]*s.C[1] + s.A0[1]*s.C[2];
CA[1] = s.A1[0]*s.C[1] + s.A1[1]*s.C[2];
cb = s.C[1]*s.B[0] + s.C[2]*s.B[1];
svf_matrix mat;
mat.memory = (v4sf){0, 0, 0, 0};
mat.a = (v4sf){s.C[0], 0, s.C[1], s.C[2]};
mat.b = (v4sf){ cb, s.C[0], CA[0], CA[1]};
mat.c = (v4sf){ AB[0], s.B[0], AA0[0], AA0[1]};
mat.d = (v4sf){ AB[1], s.B[1], AA1[0], AA1[1]};
return mat;
}

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@ -10,10 +10,12 @@
#define PURE __attribute__((pure))
#define CONST __attribute__((const))
#ifndef FORCE_SINGLE
typedef double v2df __attribute__((vector_size(16), aligned(16)));
#else
typedef float v2df __attribute__((vector_size(8), aligned(8)));
typedef float v2sf __attribute__((vector_size(8), aligned(8)));
typedef float v4sf __attribute__((vector_size(16), aligned(16)));
#ifndef FORCE_SINGLE
#define v2df v2sf
#endif
typedef float v4sf __attribute__((vector_size(16), aligned(16)));
@ -51,4 +53,18 @@ whitenoise()
return white.f - 3;
}
typedef enum {
FILT_PEAKING,
FILT_LOWSHELF,
FILT_HIGHSHELF,
FILT_LOWPASS,
FILT_HIGHPASS,
FILT_ALLPASS,
FILT_BANDPASS,
FILT_BANDPASS_2,
FILT_NOTCH,
FILT_GAIN
} filter_t;
#include "biquad.h"
#include "svf.h"