crap delay test
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4 changed files with 142 additions and 1 deletions
2
Makefile
2
Makefile
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@ -7,7 +7,7 @@ FULLNAME = ${DISTNAME}-${VERSION}
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BOTH = crap_eq_const
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LADSPA_ONLY = crap_eq crap_noise
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VST_ONLY =
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VST_ONLY = crap_delay_test
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LADSPA = ${BOTH:=-ladspa} ${LADSPA_ONLY:=-ladspa}
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VST = ${BOTH:=-vst} ${VST_ONLY:=-vst}
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PLUGINS = ${LADSPA} ${VST}
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@ -25,6 +25,12 @@ __crap\_noise (0xEC57A71C)__
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white noise generator. loud, full-range, 0dBFS. don't say i didn't warn you.
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### crap delay test
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__crap\_delay\_test (0xDEDEDEDE)__
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experimentation with delay compensation and EQ oversampling, not for use.
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## build notes
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`make` it.
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132
crap_delay_test.h
Normal file
132
crap_delay_test.h
Normal file
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@ -0,0 +1,132 @@
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#define BIQUAD_DOUBLE
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#include "crap_util.h"
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typedef unsigned long ulong;
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#define ID 0xDEDEDEDE
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#define LABEL "crap_delay_test"
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#define NAME "crap sample delay test"
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#define AUTHOR "Connor Olding"
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#define COPYRIGHT "MIT"
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#define PARAMETERS 0
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#define DELAY
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static ulong global_delay = 2;
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static double oversample = 4;
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// taps. coefficients via:
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// http://vladgsound.wordpress.com/2013/06/01/iir-based-eq-and-distortions/
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#define UP 19
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#define DOWN 5
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typedef struct {
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double up[UP], down[DOWN];
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biquad filter;
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} channel;
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typedef struct {
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channel c[2];
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} personal;
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static double
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fir_up(double *x, double s)
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{
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x[0] = s;
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s = 0.021484375000000000*x[18]
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+ 0.026041666666666668*x[17]
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- 0.017578125000000000*x[16]
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- 0.062499999999999972*x[15] // uh
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- 0.18457031250000000 *x[14]
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- 0.18229166666666666 *x[13]
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+ 0.14355468750000000 *x[12]
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+ 0.56250000000000000 *x[11]
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+ 1.0371093750000000 *x[10]
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+ 1.3125000000000000 *x[9]
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+ 1.0371093750000000 *x[8]
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+ 0.56250000000000000 *x[7]
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+ 0.14355468750000000 *x[6]
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- 0.18229166666666666 *x[5]
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- 0.18457031250000000 *x[4]
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- 0.062499999999999993*x[3] // uh
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- 0.017578125000000000*x[2]
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+ 0.026041666666666668*x[1]
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+ 0.021484375000000000*x[0];
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for (int i = UP - 1; i > 0; i--)
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x[i] = x[i - 1];
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return s;
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}
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static double
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fir_down(double *x, double s)
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{
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x[0] = s;
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s = 0.077777777777777779*x[4]
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+ 0.35555555555555557 *x[3]
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+ 0.13333333333333333 *x[2]
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+ 0.35555555555555557 *x[1]
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+ 0.077777777777777779*x[0];
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for (int i = DOWN - 1; i > 0; i--)
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x[i] = x[i - 1];
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return s;
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}
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static double
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process_one(channel *c, double s)
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{
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s = fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, s)));
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fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
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fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
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fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
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return s;
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}
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static void
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process(personal *data,
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float *in_L, float *in_R,
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float *out_L, float *out_R,
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ulong count) {
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for (ulong pos = 0; pos < count; pos++) {
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out_L[pos] = process_one(&data->c[0], in_L[pos]);
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out_R[pos] = process_one(&data->c[1], in_R[pos]);
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}
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}
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static void
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process_double(personal *data,
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double *in_L, double *in_R,
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double *out_L, double *out_R,
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ulong count) {
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for (ulong pos = 0; pos < count; pos++) {
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out_L[pos] = process_one(&data->c[0], in_L[pos]);
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out_R[pos] = process_one(&data->c[1], in_R[pos]);
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}
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}
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static void
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construct(personal *data) {
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}
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static void
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destruct(personal *data) {
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}
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static void
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resume(personal *data) {
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}
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static void
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pause(personal *data) {
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}
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static void
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adjust(personal *data, ulong fs) {
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for (int k = 0; k < 2; k++) {
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channel *c = &data->c[k];
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for (int i = 0; i < UP; i++)
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c->up[i] = 0;
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for (int i = 0; i < DOWN; i++)
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c->down[i] = 0;
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c->filter = biquad_gen(0, 16630, 10, 1, fs*oversample);
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biquad_init(&c->filter);
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}
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}
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@ -104,6 +104,9 @@ void
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plugin::setSampleRate(float fs) {
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AudioEffectX::setSampleRate(fs);
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::adjust(&data, (unsigned long) fs);
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#ifdef DELAY
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setInitialDelay(global_delay);
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#endif
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}
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bool
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