crap delay test

This commit is contained in:
Connor Olding 2013-12-22 16:23:57 -08:00
parent a2993fdabd
commit 46d7e78d88
4 changed files with 142 additions and 1 deletions

View file

@ -7,7 +7,7 @@ FULLNAME = ${DISTNAME}-${VERSION}
BOTH = crap_eq_const
LADSPA_ONLY = crap_eq crap_noise
VST_ONLY =
VST_ONLY = crap_delay_test
LADSPA = ${BOTH:=-ladspa} ${LADSPA_ONLY:=-ladspa}
VST = ${BOTH:=-vst} ${VST_ONLY:=-vst}
PLUGINS = ${LADSPA} ${VST}

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@ -25,6 +25,12 @@ __crap\_noise (0xEC57A71C)__
white noise generator. loud, full-range, 0dBFS. don't say i didn't warn you.
### crap delay test
__crap\_delay\_test (0xDEDEDEDE)__
experimentation with delay compensation and EQ oversampling, not for use.
## build notes
`make` it.

132
crap_delay_test.h Normal file
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@ -0,0 +1,132 @@
#define BIQUAD_DOUBLE
#include "crap_util.h"
typedef unsigned long ulong;
#define ID 0xDEDEDEDE
#define LABEL "crap_delay_test"
#define NAME "crap sample delay test"
#define AUTHOR "Connor Olding"
#define COPYRIGHT "MIT"
#define PARAMETERS 0
#define DELAY
static ulong global_delay = 2;
static double oversample = 4;
// taps. coefficients via:
// http://vladgsound.wordpress.com/2013/06/01/iir-based-eq-and-distortions/
#define UP 19
#define DOWN 5
typedef struct {
double up[UP], down[DOWN];
biquad filter;
} channel;
typedef struct {
channel c[2];
} personal;
static double
fir_up(double *x, double s)
{
x[0] = s;
s = 0.021484375000000000*x[18]
+ 0.026041666666666668*x[17]
- 0.017578125000000000*x[16]
- 0.062499999999999972*x[15] // uh
- 0.18457031250000000 *x[14]
- 0.18229166666666666 *x[13]
+ 0.14355468750000000 *x[12]
+ 0.56250000000000000 *x[11]
+ 1.0371093750000000 *x[10]
+ 1.3125000000000000 *x[9]
+ 1.0371093750000000 *x[8]
+ 0.56250000000000000 *x[7]
+ 0.14355468750000000 *x[6]
- 0.18229166666666666 *x[5]
- 0.18457031250000000 *x[4]
- 0.062499999999999993*x[3] // uh
- 0.017578125000000000*x[2]
+ 0.026041666666666668*x[1]
+ 0.021484375000000000*x[0];
for (int i = UP - 1; i > 0; i--)
x[i] = x[i - 1];
return s;
}
static double
fir_down(double *x, double s)
{
x[0] = s;
s = 0.077777777777777779*x[4]
+ 0.35555555555555557 *x[3]
+ 0.13333333333333333 *x[2]
+ 0.35555555555555557 *x[1]
+ 0.077777777777777779*x[0];
for (int i = DOWN - 1; i > 0; i--)
x[i] = x[i - 1];
return s;
}
static double
process_one(channel *c, double s)
{
s = fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, s)));
fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
fir_down(c->down, biquad_run(&c->filter, fir_up(c->up, 0)));
return s;
}
static void
process(personal *data,
float *in_L, float *in_R,
float *out_L, float *out_R,
ulong count) {
for (ulong pos = 0; pos < count; pos++) {
out_L[pos] = process_one(&data->c[0], in_L[pos]);
out_R[pos] = process_one(&data->c[1], in_R[pos]);
}
}
static void
process_double(personal *data,
double *in_L, double *in_R,
double *out_L, double *out_R,
ulong count) {
for (ulong pos = 0; pos < count; pos++) {
out_L[pos] = process_one(&data->c[0], in_L[pos]);
out_R[pos] = process_one(&data->c[1], in_R[pos]);
}
}
static void
construct(personal *data) {
}
static void
destruct(personal *data) {
}
static void
resume(personal *data) {
}
static void
pause(personal *data) {
}
static void
adjust(personal *data, ulong fs) {
for (int k = 0; k < 2; k++) {
channel *c = &data->c[k];
for (int i = 0; i < UP; i++)
c->up[i] = 0;
for (int i = 0; i < DOWN; i++)
c->down[i] = 0;
c->filter = biquad_gen(0, 16630, 10, 1, fs*oversample);
biquad_init(&c->filter);
}
}

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@ -104,6 +104,9 @@ void
plugin::setSampleRate(float fs) {
AudioEffectX::setSampleRate(fs);
::adjust(&data, (unsigned long) fs);
#ifdef DELAY
setInitialDelay(global_delay);
#endif
}
bool