return { lottery_numbers = { { AL(0x1370, 1), AL(0x1371, 1), AL(0x1372, 1), }, { AL(0x1373, 1), AL(0x1374, 1), AL(0x1375, 1), }, { AL(0x1376, 1), AL(0x1377, 1), AL(0x1378, 1), }, }, spider_mask_order = { AL(0x1379, 1), AL(0x137A, 1), AL(0x137B, 1), AL(0x137C, 1), AL(0x137D, 1), AL(0x137E, 1), }, bombers_code = { AL(0x137F, 1), AL(0x1380, 1), AL(0x1381, 1), AL(0x1382, 1), AL(0x1383, 1), }, epona_scene = AL(0x1384, 2), -- this is where you left epona epona_x = AL(0x1386, 2), -- NOT where she currently is epona_y = AL(0x1388, 2), epona_z = AL(0x138A, 2), epona_angle = AL(0x138C, 2), checksum = AL(0x138E, 2), disable_pause = nil, hookshot_ba = nil, disable_c_buttons_2 = nil, disable_items = nil, rock_sirloin = AL(0x3F55, 1), sword_disabler = nil, bubble_timer = AL(0x3F58, 2), rupee_accumulator = AL(0x4078, 2), spring_water_timers = AL(0x41D8, 0xC0), pictograph_picture = AL(0x1390, 0x2BC0), current_save = AL(0x3F50, 4), title_screen_mod = AL(0x3F5C, 4), entrance_mod = AL(0x3F60, 4), voidout_type = AL(0x3F64, 4), voidout_x = AL(0x3F68, 'f'), voidout_y = AL(0x3F6C, 'f'), voidout_z = AL(0x3F70, 'f'), voidout_angle = AL(0x3F74, 2), voidout_var = AL(0x3F76, 2), voidout_entrance = AL(0x3F78, 2), voidout_room_number = AL(0x3F7A, 2), timer_crap = AL(0x408C, 4), timer_x = AL(0x41B8, 2), timer_y = AL(0x41C6, 2), buttons_enabled = AL(0x429C, 4), magic_modifier = AL(0x42AC, 4), magic_max = AL(0x42B2, 2), weird_a_graphic = AL(0x42CE, 1), target_style = AL(0x42D1, 1), music_mod = nil, entrance_mod_setter = AL(0x42D6, 2), title_screen_thing = AL(0x42D8, 1), transition_mod = nil, suns_song_effect = AL(0x42E4, 2), health_mod = AL(0x42E6, 2), screen_scale_enable = AL(0x42EC, 1), screen_scale = AL(0x42F0, 'f'), scene_flags_ingame = AL(0x42F4, 0x960), stored_epona = A(0x1B892F, 1), stored_song = A(0x1C18ED, 1), scene_time_speed = A(0x382672, 2), }