[actor_spawn]: 0x80025110 [object_spawn]: 0x800812F0 [object_index]: 0x80081628 [max_actor_no]: 0x1D6 [global_context]: 0x801C84A0 [buttons_offset]: 0x14 [actor_spawn_offset]: 0x1C24 [object_spawn_offset]: 0x117A4 [link_actor]: 0x801DAA30 [actor_x]: 0x24 [actor_y]: 0x28 [actor_z]: 0x2C [actor_horiz_angle]: 0x46 [link_save]: 0x8011A5D0 [rupees_offset]: 0x34 [upgrades_offset]: 0xA0 [upgrades_2_offset]: 0xA2 [dlist_offset]: 0x2B0 [SetTextRGBA]: 0x800CBE58 [SetTextXY]: 0x800CBEC8 [SetTextString]: 0x800CC588 [TxtPrinter]: 0x800CC480 [InitTxtStruct]: 0x800CC4AC ; unused here; we set it up inline [DoTxtStruct]: 0x800CC508 [UpdateTxtStruct]: 0x800CC550 .include "spawn.asm"