require "boilerplate" require "addrs.init" require "classes" local ignore = { -- every time a scene (un)loads ['92,7=0 (weg)'] = true, ['92,7=1 (weg)'] = true, -- night transition available ['05,2=0 (inf)'] = true, ['05,2=1 (inf)'] = true, -- daily postman crap ['27,6=0 (weg)'] = true, ['27,7=0 (weg)'] = true, ['28,0=0 (weg)'] = true, ['28,1=0 (weg)'] = true, ['28,2=0 (weg)'] = true, ['27,6=1 (weg)'] = true, ['27,7=1 (weg)'] = true, ['28,0=1 (weg)'] = true, ['28,1=1 (weg)'] = true, ['28,2=1 (weg)'] = true, } FlagMonitor = Class(Monitor) function FlagMonitor:mark(i, x, x1) local now = emu.framecount() local diff = bit.bxor(x, x1) for which = 0, 7 do if bit.band(diff, 2^which) ~= 0 then local state = bit.band(x, 2^which) ~= 0 and 1 or 0 local str = ('%02i,%i=%i (%s)'):format(i, which, state, self.name) if not ignore[str] then printf('%s @%i', str, now) gui.addmessage(str) end end end end local weg = FlagMonitor('weg', addrs.week_event_reg) local inf = FlagMonitor('inf', addrs.event_inf) local mmb = FlagMonitor('mmb', addrs.mask_mask_bit) while mm do weg:diff() inf:diff() mmb:diff() emu.frameadvance() end