return { random = A(0x097530, 4), massive_counter = A(0x09E5B0, 4), visibility = A(0x166118, 2), timestop = A(0x1BD8B0, 2), stored_epona = A(0x1BDA9F, 1), entrance_table = A(0x1C43B0, 0), scene_table = A(0x1C5720, 0), owl_table = A(0x1C6A58, 0), stored_song = A(0x1C6A7D, 1), mask_mask_bit = A(0x1F3F3A, 3), visual_frame = A(0x1F9F80, 4), buttons_3 = A(0x1FB870, 2), buttons_4 = A(0x1FB876, 2), music_speed = A(0x2050D8, 1), scene_time_speed = A(0x382502, 2), }