[vstart]: 0x02EE7040 ; VROM address of our "extra" file [start]: 0x80780000 ; RAM address of the "extra" file after DMA hook [size]: 0x5A800 ; this is the most we can store in this region of RAM [DMARomToRam]: 0x80080C90 [link_save]: 0x801EF670 [has_completed_intro]: 0x5 [have_tatl]: 0x22 [player_name]: 0x2C [scene_flags]: 0x470 [week_event_reg]: 0xEF8 [voidout_type]: 0x3CB0 [voidout_exit]: 0x3CC4 [exit_mod_setter]: 0x3F4A [scene_flags_ingame]: 0x3F68 [global_context]: 0x803E6B20 ; FIXME: don't hardcode [link_actor]: 0x803FFDB0 ; FIXME: don't hardcode [link_object_ptr]: 0x803FFFF4 ; actually just an offset of link_actor? ;[link_object_ptr]: 0x244 [scene_record_size]: 0x14 [starting_exit]: 0xD800