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390 commits

Author SHA1 Message Date
5eff669148 add Epona to oneshot.lua for OoT 2016-01-08 04:45:40 -08:00
530c9e9126 update lips 2016-01-05 16:48:13 -08:00
2e1d8b324d swap dpad up/down with left/right 2016-01-03 04:44:53 -08:00
2ee3f54173 implement spawning for MM again 2016-01-03 04:36:14 -08:00
ccdb3b130d always spawn any missing objects 2016-01-03 04:16:22 -08:00
fabb1852e0 simplify format_out arguments 2016-01-02 07:21:40 -08:00
05b0e8aa8f implement more branch-immediate pseudo-instructions 2016-01-02 07:14:35 -08:00
02fc5395a0 implement some basic branch pseudo-instructions 2016-01-02 06:00:05 -08:00
c0be8f2ef2 another place 2016-01-02 04:42:17 -08:00
4679ee99a6 use relative labels in more places 2016-01-02 04:26:18 -08:00
5653e730aa use token index for relative labels 2016-01-02 04:23:33 -08:00
e4ff34e0c0 use relative labels 2016-01-02 04:07:18 -08:00
9a808fdb80 a dump folder for (gasp) dumps 2016-01-02 02:00:05 -08:00
4b234fc26a little tweaks 2015-12-30 02:35:58 -08:00
12daa5e493 update lips 2015-12-28 22:05:00 -08:00
5432a79b3c add epona glitch monitoring script 2015-12-28 22:04:39 -08:00
2e42819b99 move actor iteration funcs to their own file 2015-12-28 21:48:55 -08:00
bc6037092e print to file 2015-12-26 23:22:15 -08:00
2d9ca2fae6 update lips 2015-12-26 23:13:30 -08:00
37d711dbec fix comment 2015-12-26 19:32:31 -08:00
488aeb9bd0 hook debug printing in OoT debug rom 2015-12-26 19:06:50 -08:00
bb5c778b0f update lips 2015-12-26 19:02:33 -08:00
1f88d9423a update lips 2015-12-25 17:18:47 -08:00
ea40b7fde7 epona storing in cheat menu 2015-12-24 16:31:30 -08:00
33c876b8b2 more lips stuff i might not commit to
no pun intended
2015-12-23 20:23:58 -08:00
2cbb2edf70 style change: four space indentation for instructions 2015-12-22 17:33:38 -08:00
14ab1ee731 rename bomb tornado file 2015-12-22 16:08:10 -08:00
6a641f6b90 add actor/object spawning to MM (J) 1.0 2015-12-22 16:04:06 -08:00
9fbe275189 add object spawning to MM 2015-12-22 14:12:20 -08:00
fa082d3a1d misc 2015-12-22 06:37:40 -08:00
108c4189ef add object spawning to OoT 2015-12-22 06:35:50 -08:00
49e51cd6e7 shoehorn writing anywhere with lips 2015-12-22 04:56:40 -08:00
e490c712e6 use unsigned loads instead 2015-12-21 03:17:47 -08:00
19518cbb8a update lips 2015-12-21 03:15:19 -08:00
7edf81077a update lips 2015-12-19 10:17:53 -08:00
d5c7097713 base spawn asms on one file 2015-12-18 23:46:30 -08:00
ce1d440bfb add OoT spawning
the two asms will be partly merged once i have that ability
2015-12-18 17:05:31 -08:00
4e6f6a114b refactor inject as a function 2015-12-18 15:18:08 -08:00
faa95f6285 improve spawning
add button hold delay and set actor variable to link's rotation
2015-12-18 14:04:44 -08:00
4dd384b62e more sophisticated spawning 2015-12-18 11:57:48 -08:00
080bb9340d add barebones actor spawning asm 2015-12-18 10:00:15 -08:00
9a2757d16d (attempt to) abide to calling conventions
i haven't checked if i need double-word alignment
2015-12-17 22:59:32 -08:00
7c35d99a9f rename main.lua to be less misleading 2015-12-17 16:08:33 -08:00
7568ad18c9 update main readme 2015-12-17 14:13:07 -08:00
e65ff9bae6 use new stack instructions 2015-12-17 08:52:48 -08:00
54b0a63759 update lips 2015-12-17 08:52:34 -08:00
9cd9381463 fix asm length calculation 2015-12-17 07:37:06 -08:00
8a666f7dfc update lips 2015-12-17 07:28:30 -08:00
00ea5183a2 ignore more stuff 2015-12-17 07:28:12 -08:00
e29199c9e0 add asm injection scripts 2015-12-16 18:04:57 -08:00