# lips An assembler for the MIPS R4300i architecture, written in Lua. This is not a 'true' assembler; it won't produce executable binary files. This was intended to assist in hacking N64 games. It does little more than output hex. Not for production. Much of the code and syntax is untested and likely to change. Even this README is incomplete. ## Usage Copy the lips directory to somewhere Lua's `package.path` can find it. If you're using it locally, you will need to write something like: ``` package.path = package.path..";?/init.lua" ``` or `require "lips.init"` directly. You can then use it as such: [example.lua][elua] — [example.asm][easm] [elua]: ./example.lua [easm]: ./example.asm By default, lips will print the assembled word values in hex: ``` 18800017 00001025 2401002F 10810002 0081082A 10200012 2488FFFF 00084080 etc... ``` Since lips is designed to assist with ROM/RAM hacking, it cannot produce executable files on its own. Instead, it is meant to be integrated with an existing executable or memory dump. For instance, consider [this injection routine][inject.lua] written for the Nintendo 64 Zelda games. [inject.lua]: https://github.com/notwa/mm/blob/master/Lua/inject.lua ## Syntax lips uses a derivative of [CajeASM's][caje] syntax. It takes a couple notes from more traditional assemblers as well. [caje]: https://github.com/Tarek701/CajeASM/ A run-down of various syntax elements: ```asm // this is a comment /* this is a block comment */ ; this is a more traditional assembly style of comment ; we'll be using this so github's syntax highlighting doesn't blow up ; this is comparible to C's #define my_const 0xDEADBEEF [my_const]: 0xDEADBEEF ; we can then use it in instructions by adding a @ prefix li a0, @my_const ; whitespace is optional li a0,@myconst ; commas can be optional too, ; but this feature will likely be removed in the future. li a0 @myconst ; instruction/register names are case-insensitive, as are hex digits LI A0, @my_const LuI a0, 0xDeAd ; coprocessor 0 registers are case-insensitive as well, ; though this may change in the future. mfc0 a1, CouNT ; labels are defined with a colon and referenced without prefix, as such: my_label: b my_label nop ; directives are prefixed with a dot. ; also, labels may be used in .word directives. .word my_label, 1, 2, 3, 0x4567 ; octal numbers are supported .short 0177, 0404 .align ; implied argument of 2, for a 2**n=4 byte alignment ; loading and storing can be written in several ways (addressing modes) lw s0, label lw s1, (s0) lw s2, 256(s0) lw s3, label(s0) sw s2, label+4 sw s3, label+4(s0) ; relative labels, borrowed from asw (except ours require a suffixing colon) -: b ++ nop +: -: b -- nop +: b - nop ; TODO: more examples! ``` ## Instructions Instructions were primarily referenced from [the N64 Toolkit: Opcodes.][n64op] An in-depth look at instructions for MIPS IV processors is given by [the MIPS IV Instruction Set manual.][mipsiv] Most of this applies to our MIPS III architecture. [The MIPS64 Instruction Set manual][mips64] is sometimes useful. Much of it doesn't apply to our older MIPS III architecture, but it's a little cleaner than the older manual. There's also a brief and incomplete [overview of MIPS instructions.][overview] First-time writers of MIPS assembly may find this the most useful. [n64op]: https://github.com/mikeryan/n64dev/tree/master/docs/n64ops [mipsiv]: http://www.cs.cmu.edu/afs/cs/academic/class/15740-f97/public/doc/mips-isa.pdf [mips64]: http://scc.ustc.edu.cn/zlsc/lxwycj/200910/W020100308600769158777.pdf [overview]: http://www.mrc.uidaho.edu/mrc/people/jff/digital/MIPSir.html ### Unimplemented As far as I know, all native R4300i instructions have been implemented. Whether or not they output the proper machine code is another thing. ### Unimplemented Pseudo-Instructions Besides implicit arguments for existing instructions, there are: * ABS, MUL, DIV, REM * BGE, BLE, BLT, BGT * any Set (Condition) \[Immediate\] \[Unsigned\] pseudo-instructions ## Registers In order of numerical value, with intended usage: * R0: always zero; cannot be written to. 'zero' is an acceptable alias. * AT: assembler temporary. used by various pseudo-instructions. user may use freely if they're wary. * V0, V1: subroutine return values. * A0 A1 A2 A3: subroutine arguments. * T0 T1 T2 T3 T4 T5 T6 T7: temporary registers. * S0 S1 S2 S3 S4 S5 S6 S7: saved registers. * T8 T9: more temporary registers. * K0 K1: kernel registers. not recommended to use outside of kernel code. * GP: global pointer. * SP: stack pointer. * FP: frame pointer. 'S8' is an acceptable alias. * RA: subroutine return address. * REG#: whereas # is a decimal number from 0 to 31. aliased to the appropriate register. eg: REG0 is R0, REG1 is at, REG2 is V0. * F#: coprocessor 1 registers, whereas # is a decimal number from 0 to 31. * coprocessor 0 (system) registers are as follows: ``` Index Random EntryLo0 EntryLo1 Context PageMask Wired Reserved0 BadVAddr Count EntryHi Compare Status Cause EPC PRevID Config LLAddr WatchLo WatchHi XContext Reserved1 Reserved2 Reserved3 Reserved4 Reserved5 PErr CacheErr TagLo TagHi ErrorEPC Reserved6 ``` ## Directives * `.byte {numbers...}` writes a series of 8-bit numbers until end-of-line. be wary of potential alignment issues. * `.halfword {numbers...}` writes a series of 16-bit numbers until end-of-line. be wary of potential alignment issues. * `.word {numbers...}` writes a series of 32-bit numbers until end-of-line. * `.align [n] [fill]` aligns the next datum to a `2**n` boundary using `fill` for spacing. if `n` is omitted, 2 is implied. if `fill` is omitted, 0 is implied. * `.skip {n} [fill]` skips the next `n` bytes using `fill` for spacing. if `fill` is omitted, no bytes are overwritten, and only the position is changed. * `.org {address}` set the current address for writing to; seek to origin. * `.base {offset}` sets a virtual offset relative to the origin (.org). defaults to 0x80000000. this allows you to have a PC value different from origin: `PC = origin + base` * `.push {vars...}` `.pop {vars...}' pushes or pops variables with an internal stack. supported variables: org, base, pc. * `HEX { ... }` write a series of bytes given in hexadecimal. all numbers must be given in hex — no prefix is required. ``` butts: HEX { F0 0D DE AD BE EF } .align ``` * `.inc {filename}` `.incasm {filename}` `.include {filename}` include an external assembly file as-is at this position. lips will look for the included file in the directory of the file using the directive. * `.incbin {filename}` write an external binary file as-is at this position. lips will look for the included file in the directory of the file using the directive. * `.ascii "some\ntext\0"` writes a string using its characters' ASCII values. a few escapes are currently supported: `\ " a b f n r t v 0` * `.asciiz "some\ntext"` same as ascii, but with a null byte added to the end. ### Unimplemented * FLOAT: writes a list of 32-bit floating point numbers until end-of-line. this may not get implemented due to a lack of aliasing in vanilla Lua, and thus accuracy issues.