// settings: constant K_DEBUG(0) // slows down interrupt handling to enable debug routines constant BLAH_BASE(0x800E) constant BLAH_COUNTS(0x0010) constant BLAH_SP_TASK(0x0040) constant BLAH_XXD(0x0080) constant BLAH_DLIST(0x1000) constant BLAH_DLIST_SIZE(0xF000) constant BLAH_DLIST_JUMPER(BLAH_DLIST - 0xA8) // video settings constant WIDTH(640) constant HEIGHT(480) constant HICOLOR(1) constant VIDEO_C_BUFFER_SIZE(WIDTH * HEIGHT * (HICOLOR * 2 + 2)) constant VIDEO_Z_BUFFER_SIZE(WIDTH * HEIGHT * 2) constant VIDEO_SOMETHING_SIZE(0x18000) constant VIDEO_STACK_SIZE(0x400) constant VIDEO_YIELD_SIZE(0xC00) constant VIDEO_END(0x80400000) constant VIDEO_C_BUFFER(VIDEO_END - VIDEO_C_BUFFER_SIZE) constant VIDEO_C_BUFFER_ALT(VIDEO_C_BUFFER - VIDEO_C_BUFFER_SIZE) constant VIDEO_Z_BUFFER(VIDEO_C_BUFFER_ALT - VIDEO_Z_BUFFER_SIZE) constant VIDEO_SOMETHING(VIDEO_Z_BUFFER - VIDEO_SOMETHING_SIZE) constant VIDEO_STACK(VIDEO_SOMETHING - VIDEO_STACK_SIZE) constant VIDEO_YIELD(VIDEO_STACK - VIDEO_YIELD_SIZE) constant VIDEO_START(VIDEO_YIELD) if VIDEO_START < (BLAH_BASE << 16) + 0x10000 { error "ran out of memory for video" }