// settings: constant K_DEBUG(1) // slows down interrupt handling to enable debug routines // address stuff: constant UNCACHED(0xA0000000) constant ADDR_MASK(0x1FFFFFFF) constant BLAH_BASE(0x803F) constant BLAH_COUNTS(0x0010) constant BLAH_SP_TASK(0x0040) constant BLAH_DLIST_JUMPER(0x0080) constant BLAH_XXD(0x0100) constant BLAH_DLIST(0x1000) constant VIDEO_C_BUFFER(0x80100000) constant VIDEO_C_BUFFER_SIZE(640 * 480 * 4) constant VIDEO_Z_BUFFER(VIDEO_C_BUFFER + VIDEO_C_BUFFER_SIZE) constant VIDEO_Z_BUFFER_SIZE(640 * 480 * 2) constant VIDEO_SOMETHING(VIDEO_Z_BUFFER + VIDEO_Z_BUFFER_SIZE) constant VIDEO_SOMETHING_SIZE(0x18000) constant VIDEO_STACK(VIDEO_SOMETHING + VIDEO_SOMETHING_SIZE) constant VIDEO_STACK_SIZE(0x400) constant VIDEO_YIELD(VIDEO_STACK + VIDEO_STACK_SIZE) constant VIDEO_YIELD_SIZE(0xC00) macro nops(new_pc) { while (pc() < {new_pc}) { nop } } macro PI_WAIT() { lui t5, PI_BASE - lw t0, PI_STATUS(t5) andi t0, t0, 3 bnez t0,- nop } macro SP_DMA_WAIT() { // from CPU lui t5, SP_BASE - lw t0, SP_DMA_FULL(t5) bnez t0,- nop - lw t0, SP_DMA_BUSY(t5) bnez t0,- nop }