currently, this only displays a test image and dumps debugging text to a computer connected via the 64drive's USB port. some code is borrowed from [krom's repo.][krom] their work has been invaluable in getting things started on the N64, and i recommend checking it out. some resources are scattered about for testing purposes. the [Dwarf Fortress][dwarf] 8x12 font is included as a 1-bit-per-pixel image. [a test card by Väinö Helminen][card] is included as well. an [F3DZEX][zexdocs] disassembly is included. i did this myself. disassemblies of its data section as well as the 6102 bootcode will be done in the future. [krom]: https://github.com/PeterLemon/N64/ [dwarf]: http://www.bay12games.com/dwarves/ [card]: http://vah.dy.fi/testcard/ [zexdocs]: https://wiki.cloudmodding.com/oot/F3DZEX ### building you will need to compile [bass (the assembler)](https://github.com/ARM9/bass) (ARM9's fork) and [z64crc](https://github.com/notwa/mm/blob/master/z64crc.c) (to be included in this repo later). then, run: ``` bass F3DZEX.asm # only needs to be done once bass main.asm z64crc test.z64 ```