From 5456e17c8b787dba50ba5a4c22087ec33d042f47 Mon Sep 17 00:00:00 2001 From: notwa Date: Mon, 11 Mar 2013 15:09:01 +0000 Subject: [PATCH] --- main.lua | 144 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 144 insertions(+) create mode 100644 main.lua diff --git a/main.lua b/main.lua new file mode 100644 index 0000000..cff7b57 --- /dev/null +++ b/main.lua @@ -0,0 +1,144 @@ +function lerp(x0, x1, t) + return x0*(1-t) + x1*t +end + +function blendExp(x0, x1, t) + return x0^(1-t)*x1^t +end + +local sw = 640 +local sh = 480 + +local font +local fs = 12 + +local coordsA = {} +local coordsB = {} +local coordsAL = {} +local coordsBL = {} + +local input = { + 0.9013, + 1.3685, + 1.1046, + 1.1633, + 0.7332, + 0.8603, +} + +local win = { + T = 1.5, + B = -0.5, + L = 0, + R = 1, + stepX = 0.1, + stepY = 0.25, +} +win.scaleX = 1/(win.L - win.R) +win.scaleY = 1/(win.T - win.B) + +local precision = 32 + +function screenX(x) + return sw*(win.L-x)*win.scaleX +end + +function screenY(y) + return sh*(win.T-y)*win.scaleY +end + +function addPoint(coords, x, y) + coords[#coords+1] = screenX(x) + coords[#coords+1] = screenY(y) +end + +function interpolate(x, values, interpolator) + local x = (x*#values) % #values + local x0 = math.floor(x) + local x1 = (x0 + 1) % #values + return interpolator(values[x0+1], values[x1+1], x - x0) +end + +function love.load() + if not love.graphics.setMode(sw, sh) then + error("couldn't setMode ("..sw.." by "..sh..")") + end + + love.graphics.setCaption("hey it's a graph") + + --font = love.graphics.newFont("DejaVuSansMono.ttf", fs) + --love.graphics.setFont(font) + + local lines = #input * precision + local seg = 1/lines + + for n=1, lines+1 do + local x = (n-1)*seg + local hue = (n-1)/lines + + local y = interpolate(hue, input, lerp) + addPoint(coordsA, x, y) + addPoint(coordsAL, x, math.log(y)) + + y = interpolate(hue, input, blendExp) + addPoint(coordsB, x, y) + addPoint(coordsBL, x, math.log(y)) + end +end + +function love.keypressed(key) + if key == "escape" then + love.event.push("quit") + end +end + +local drawCoords = love.graphics.line +local drawText = love.graphics.print + +function color(hex) + local r = tonumber(string.sub(hex, 1,2), 16) + local g = tonumber(string.sub(hex, 3,4), 16) + local b = tonumber(string.sub(hex, 5,6), 16) + love.graphics.setColor(r,g,b) +end + +function drawVert(x) + drawCoords(x, 0, x, sh) +end + +function drawHoriz(y) + drawCoords(0, y, sw, y) +end + +function love.draw() + love.graphics.setBackgroundColor(255,255,255) + love.graphics.clear() + + for x=win.L, win.R, win.stepX do + color("d3e2e7") + local rx = screenX(x) + drawVert(rx) + color("808080") + drawText(tostring(x), rx, sh - fs) + end + + for y=win.B, win.T, win.stepY do + color("c6cce3") + local ry = screenY(y) + drawHoriz(ry) + color("808080") + drawText(tostring(y), 0, ry) + end + + color("404040") + drawVert(screenX(0)) + drawHoriz(screenY(0)) + + color("57C1BB") + drawCoords(coordsA) + drawCoords(coordsAL) + + color("9F65C5") + drawCoords(coordsB) + drawCoords(coordsBL) +end