#include #include #include #ifdef __SSE2__ #include #endif #define INNER static inline #define PURE __attribute__((pure)) #define CONST __attribute__((const)) typedef double v2df __attribute__((vector_size(16), aligned(16))); typedef float v2sf __attribute__((vector_size(8), aligned(8))); typedef float v4sf __attribute__((vector_size(16), aligned(16))); #ifndef FORCE_SINGLE #define v2df v2sf #endif typedef float v4sf __attribute__((vector_size(16), aligned(16))); typedef unsigned long ulong; // __attribute((aligned(16))); #define V(x) (v2df){(x), (x)} INNER void disable_denormals() { #if __SSE2__ _mm_setcsr(_mm_getcsr() | 0x8040); #endif } /* via http://www.rgba.org/articles/sfrand/sfrand.htm */ static unsigned int mirand = 1; #define LIMIT(v,l,u) ((v)<(l)?(l):((v)>(u)?(u):(v))) #define DB2LIN(x) ((x) > -90 ? pow(10, (x) * 0.05) : 0) /* frequency to rads/sec (angular frequency) */ #define ANGULAR(fc, fs) (2 * M_PI / (fs) * (fc)) #define ANGULAR_LIM(fc, fs) (2 * M_PI / (fs) * LIMIT((fc), 1, (fs)/2)) INNER float whitenoise() { union either { float f; unsigned int i; } white; mirand *= 16807; white.i = (mirand & 0x007FFFFF) | 0x40000000; return white.f - 3; } typedef enum { FILT_PEAKING, FILT_LOWSHELF, FILT_HIGHSHELF, FILT_LOWPASS, FILT_HIGHPASS, FILT_ALLPASS, FILT_BANDPASS, FILT_BANDPASS_2, FILT_NOTCH, FILT_GAIN } filter_t; #include "biquad.h" #include "svf.h"