struct Crap : public Aligned { virtual inline ~Crap() {} virtual void pause() = 0; virtual void resume() = 0; virtual void process( double *in_L, double *in_R, double *out_L, double *out_R, ulong count) = 0; virtual void process( float *in_L, float *in_R, float *out_L, float *out_R, ulong count) = 0; //void //construct_params(param *params) = 0; virtual void adjust(Param *params, ulong fs) = 0; virtual void adjust_one(Param *params, int i) = 0; }; template struct AdjustAll : public Mixin { ulong fs; virtual void adjust_all(Param *params) = 0; inline void adjust(Param *params, ulong fs_new) { fs = fs_new; adjust_all(params); } inline void adjust_one(Param *params, int i) { adjust_all(params); } }; template struct NoParams : public Mixin { // etc //void //construct_params(param *params) = 0; void adjust(Param *params, ulong fs) {} void adjust_one(Param *params, int i) {} };