86 lines
2.2 KiB
Text
86 lines
2.2 KiB
Text
Bomberman 64 (U):
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80225A74 main game loop (the branch, specifically)
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802259F4 main game loop (first jal)
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800655F8 copyright screen wait timer (and seemingly has other uses)
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$12C gets written by 80238DDC (generic?)
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start of function: 80238D98
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wrapper function: 8023900C
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calls where A0 (frame time) > 1:
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RA: 800434B4 (A0=$14)
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RA: 8004356C (A0=$12C)
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A0=$12C is set at 80043568, so change that to 1 and...
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decomp routine struct: 8014B808
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LW ($4) might be ROM offset?
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LW ($8) is current offset into compressed file?
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rom$162008 start of compressed file?
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rom$160000 points to that start (confirmed, it adds 0x00160000 from A2 at 80226758)
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rom$163B62 start of second file (again, starts with decomp length)
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breakpoint at 80292C90 to only see raw bytes being written (in V0)
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for compression format details, refer to:
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https://github.com/PartyPlanner64/PartyPlanner64/wiki/Compression#compression-type-1
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ring-buffer?: 80305000
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seems like the rom is split into 0x20000 chunks (128 KiB, 1 megabit)
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first chunk is at 0x120000?
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err wait, that doesn't work for 0x200000; it's 0x40000 long!
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anyway back at the rom:$160000
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let's tear apart this header.
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it's entirely s32s, so that's simple enough.
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first word: $00002008
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this is the offset from this position into the first (compressed) file.
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next: $00000400
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not sure what this is. number of entries in this header? always seems to be 0x400.
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next: $00000000
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offset to first file. added to the initial 0x2008.
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next: $00000016
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size of first file.
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next: $00000016
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offset of second file. added to the initial 0x2008.
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next: $00001B44
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this is the compressed size of the second file.
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next: the rest of the entries follow this pattern of (offset, size).
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(except $FFFFFFFF means no file)
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now what's the data at rom$162008?
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first byte: $09
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i think this is the number of entries in this sub-header,
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except it's not. maybe it indicates the type of something?
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rom$162008:
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09
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00 20 01
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00 21 02
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00 23 03
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00 25 04
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00 26 05
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00 1F 06
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00 22 07
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00 00 2F 80
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rom$182008:
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0A
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00 28 01
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00 29 02
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00 2A 03
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00 2B 04
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00 2C 05
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00 2D 06
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00 2E 07
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00 2F 08
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00 30 09
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00 31 0A
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00 (halfword padding?)
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00 00 79 80
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rom$1A2008:
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07
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00 38 01
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00 39 02
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00 3A 03
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00 3B 04
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00 3C 05
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00 3D 06
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00 3E 07
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